[Star Citizen News]Chris Roberts announces Announcement Date for new game!
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@ Mini_Me good to see your Nomad Hive ships I worked on a mod that used them a while back and they looked great!
This Chris Roberts fella really has injected a lot of enthusiasm back into FL and space sims, over 8000 replies in the poll and over 2000 posts in four days!
Great to see it!
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Emmanuel wrote:
…http://conceptships.blogspot.com/
(Warning: You might never leave this blog)
…Subscribed not so long time ago!
I recomend to all - very enchanting art.
I think It must be part of modern art - future coming so fast. -
NeXoSE wrote:
FriendlyFire wrote:
another Black Prophecy (which is closing down this month, a year and a half after release).What? Black Prophecy is down? What happen then i cloaking? It’s looks a nice game.
Financial problems. I’m guessing they didn’t get enough people playing for their freemium model to pan out. Bit of a shame, but the little I tried of it was so derivative, boring and laggy that I’m not terribly surprised.
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As i see from rumors they used IP Block at the servers
Think is it normal to block half of the planet of players? -
Well, it certainly did rather stop me from ever considering paying them, since I couldn’t play it at all due to said IP block.
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Wait, what? They have been retarded enough to block certain IP areas totally out of their game, meaning from all servers? Like a bauss.
Tards.
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I think they might just not have had the budget to upgrade the hardware.
Running an MMO is rather expensive.
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Totally and utterly STOKED!!!
That is all…
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I know right?
I doubt Roberts watches the forums much though. They’ve already been in development for a bit and must have a pretty good idea of what they want to do. What we and the WC people disagree on are fairly fundamental points which are likely to be already set in stone.
I’m waiting on the official reveal before deciding whether I want to get involved or not.
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Forsaken wrote:
I you guys want a game that more resembles Freelancer you gotta be more vocal. The “wing-nuts” are a very vocal group and upon inspection of the forums… it shows.http://robertsspaceindustries.com/forums/topic/will-this-be-a-freelancer-2/
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Based on the interviews that he gave shortly before this came up, it would sound like he wants to do a more Wing Commander style game. If that’s true then it will have more in common with Freespace than it would Freelancer.
However all the news bits and universe building stuff don’t really sound like a mission-based game. They sound like something you would see or care about in a game with a more open world.
I don’t know. Like I said before the game could be anything at this point. Hell, I’m not even convinced there is a game yet. Primarily because I have no idea where the funding for this is coming from or going to be coming from. For all I know this is just Roberts testing the waters to see how much interest there might be in a potential space sim.
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It’s two years down the road whatever it is, so can’t say i much care. Whatever is said there right now is worthless, gaming is mobile, cross platform, mmo and free to play from now on, joysticks can go to hell and the desktop pc is near it’s end as we know it. Intel and microsoft are as good as saying that.
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Minus 9 more days until the big reveal, people!!!
Here’s what I really wish he did:
Freelancer 2 with a new engine. I don’t mind if it plays in a new system instead of Sirius, but it would be freaking awesome if it played 10-300 years after Freelancer.
Now, one last thing to make the game they develop epic win: Make the engine modding-friendly. Oh, the possibilities. They would never have to develop another Freelancer if people could easily create their own systems. The modding community here has already done miracles and created incredible tools.