Creating a Mineable Asteroid
-
Hey all.
Its been a long time since I last posted. I have been piddling with some system modding, and have a project I am working on.
The problem is that I am trying to create something I have never touched on.I want to create a mineable asteroid- not an asteroid field- that is large in size. I want it to be something like the wrecks you find in Vanilla, as far as dropping things.
Is this something really all that feasible?
Thanks for any advice/insight you can provide.
Peace.
-Sparta
-
You could do it the same way as the wrecks in FL were made. Use/create a Fuse that makes it drop all its loot and give it healthpoints. If you want to make it hidden you can make it a NON_TARGETABLE solar with destructible = true. People won’t recognize it until they actually destroyed the asteroid.
-
-
Skotty. wrote:
You could do it the same way as the wrecks in FL were made. Use/create a Fuse that makes it drop all its loot and give it healthpoints. If you want to make it hidden you can make it a NON_TARGETABLE solar with destructible = true. People won’t recognize it until they actually destroyed the asteroid.Vital wrote:
You can make it some kind of NON_TARGETABLE depot with asteroid archetype and invisible cargopods, try to make appropriate fuses so that the more players hit the asteroid - the more cargo will gradually come out…
And look through Adoxa’s pluginsBoth of these are sort of what I was thinking about. Will report back once I start fiddling with some actual asteroid fields, since I need to tackle the asteroid field and exclusion fields before I can put the rest into practice
Yeah, I am green
Cheers
-Sparta