Bags with deferred rendering
-
I thought it was conceived - this pretty transparence oO
-
w0dk4 wrote:
So you took the client .dll of the Freeworlds Tides of War Demo (which is a work in progress), hacked the left-top string and now you’re wondering about bags?Seriously though, the .dll has not been tested and bugfixed for vanilla FL yet. Just wait for the proper release which will be sometime after ToW hits 1.0
Not only client .dll, I take all files from EXE folder and edit some of them for run server. ToF is also Fl 1.0 with new systems and models.
Maybe we have to apply some additional textures somewhere?
Are you interested in tests on vanilla? Maybe we can help each other: you say how to make it properly working, and we’re ready to test all of it.
-
Are you interested in tests on vanilla? Maybe we can help each other: you say how to make it properly working, and we’re ready to test all of it.
Sorry but not at the moment. Our priority is to finish Freeworlds, and then we’ll make a Freelancer Upgrade patch which every mod can use.
-
Not only that, but attributing to yourself our work isn’t exactly the best way to get help from us, now is it?
-
Does it really hard to tell few words? Anyway you will release this.
Thats much better than to wait for a pre-failed mod which nobody will play to get such thing.Do you fully realize that the only worth thing in ToW is this graphics?
Hundreds of modders are waiting only this, they don’t need a mod. -
5-pool-cat-rush wrote:
Does it really hard to tell few words? Anyway you will release this.
Thats much better than to wait for a pre-failed mod which nobody will play to get such thing.Do you fully realize that the only worth thing in ToW is this graphics?
Hundreds of modders are waiting only this, they don’t need a mod.I find it helps if you at least show some respect for the people that are making the mod, pay for and maintain the site you’re currently posting on. As far as I can tell a lot of people are really looking forward to playing their mod too.
-
5-pool-cat-rush wrote:
Does it really hard to tell few words? Anyway you will release this.
Thats much better than to wait for a pre-failed mod which nobody will play to get such thing.Do you fully realize that the only worth thing in ToW is this graphics?
Hundreds of modders are waiting only this, they don’t need a mod.Because the only reason we are working on this project is because YOU want free upgrades. Yup. Totally not passion for the art. Totally not a love of the project. Totally not a group of guys who’ve become friends and are doing something they enjoy in their (increasingly small amounts) of spare time. Yup. Just for you.
Yeah, all of the engine improvements, AI research, server side upgrades, live updating dynamic economy, dynamic base ownership, and tons of other stuff are completely worthless and have no value whatsoever.
Asshole.
EDIT: Also, I find it hi-larious that you call ToW a pre-failed mod. Yup, 1400 watchers on MDB, 1300 likes on FB. Totally pre-failed. You will do so much better, what with your expansive fan base.
-
Thats all very cute. But reason of assholing is your closing, eliting and teasing. Otherwise it all will be good free stuff sharing.
Maybe there’re a lot of people who interested in such level of FL modding. Why all sources are closed? Maybe somebody wanna finish and optimize it by himself and share with others? Where’s the unity and freedom which “community” word means? Or now Starport is better to be called a commecrial rat manufacturing plant? Maybe other principles of work and relationship will give more feedback?
-
You know what? I think after all the work WE put into it, we deserve to have a small period of exclusivity, don’t you think?
I just ooze sympathy for all that hard work you put in waiting.
EDIT: As for not releasing it at all yet - ITS NOT READY. This is a very, VERY hacky process. Anyone on the outside looking in without having been there during the development is GOING to get lost in the code. It’s a small group project by its very nature.