Freelancer Beta 1
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Noticed orange targets - they are near enemy for me
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Zeus: PgUp/PgDown - camera switch between NPCs
Shift+PgUp/PgDown - camera switch between solars -
-Hitting an object in cruise disrupts engines.
-F7 brings up Audio Viewer.
-Hostile NPCs (Rogues in the Badlands, at least) simply run in a straight line until ~730M before turning and opening up. Staying behind them means they just fly in a line.
-Ships visible flying past from the bar, including cruisers.
-Crazy speeds achievable through EK and thrust.
-Turning neutral NPCs hostile doesnāt affect new spawns, they will spawn neutral even with other NPCs of the same faction hostile. I think attacking NPCs turns all the ones currently in the vicinity hostile, though. -
Slightly different Junker CSV model. Has an extending animated arm.
Slightly different Rh Banshee doesnāt have the cocked up texture on starboard cockpit.
Slightly Different Planet Malta planetscape, blue inside of yellowy, no surrounding terrain (hi_01_madrid_cityscape.cmp) -
Yep. Malta looks better and reminds about cardamine
Edit: tried to run singleplayer(?) scripts from data\ScenarioSaves\ dropping them into exe folder with fl files - no luck.
So intresting what command line parameters has freelancer.exe
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w0dk4 wrote:
You dont have problems with the music files? I seem to be missing a codecā¦Found it! Anybody missing the codec, install this:
All rightā¦
I have the game installed, running with the correct cdcheck hack this time, changed the date, and am running my widescreen monitor at 1024x768 as it didnāt seem to work at the wider and higher resolutions.Now, despite installing the Indeo Codec above Iām getting the following:
createsoundbuffer failed, error=#80070057 on loading of the initial menu screen.Anything else I can try?
FYI, attempting to install the codec starts the installation the wheel spins, and then ends. Reading more it looks like I should have more options during the install but they donāt show.
Am I screwed because Iām 64bit?
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wonāt go past the first dialog box, just spins and closes
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w0dk4 wrote:
ā¦
Set your windows date to September 2002 and you will get ā¦As offtop or bonus you will cheat Skype by entering chats where you was removed
About topic: yeah, this one Dyson is better IMHO
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Wish I could see itā¦
Iāll have to find an XP box somewhereā¦ -
Base infocards include ānavigation notesā and there appears to be a gun modifier for every faction, though their effects lie dormant.
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Does selecting NPCs flying Startrackers give anyone else CTD?
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Xalrok wrote:
There is an Ew04_02_base referenced by Planet Pygar with files in the EW04 folder and even in Universe.ini, but thereās no docking ring.Would that perhaps be something to do with this old restored intro movie from the bonus DVD? https://www.youtube.com/watch?v=Rcg06jURsFM
I know that Sinclair found the artifact (shown in the film) on Pygar (āI found it on Planet Pygar and knew immediately that it was of great archaeological significance.ā).
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Gibbon restored planet pygar in his phoenix mod, thereās also a working pygar mod on moddb I think but the landing sequence is not as well done as gibbons version.