Freelancer Beta 1
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Cambridge Research Station was called Kingston Border Station.
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The debug keys work - here’s the quick list & notes I made:
key = USER_WARP ,65,ALT ; no apparent affect key = DBG_INFO ,66,ALT ; lots of info (space only) key = DBG_INFO_2 ,67,ALT ; no apparent affect key = DBG_INTERFACE_VIEW ,68,ALT ; interface tree list window key = DBG_BLINK_WARP ,69,ALT ; no apparent affect key = DBG_TEST_EFFECT ,71,ALT ; no apparent affect key = DBG_DESTROY_TARGET ,72,ALT ; kills ship key = DBG_AI_TOOL ,73,ALT ; ai window key = DBG_CONSOLE ,74,ALT ; debug console (lots of stuff) key = DBG_OPTIONS ,75,ALT ; get/set options (view shields!) key = DBG_TEXTURES ,76,ALT ; number of textures, memory usage key = DBG_FPS_GRAPH ,77,ALT ; fps graph key = DBG_NAVMAP_TELEPORT ,78,ALT ; jump to location ("teleport to" works!) key = DBG_NAVMAP_DRAW_ZONES,79,ALT ; show all zones on navmap key = DBG_NAVMAP_DRAW_SHIPS,80,ALT ; show all ships on navmap key = DBG_NAVMAP_SHOW_ALL ,81,ALT ; show everything on navmap key = DBG_SHOW_MISSION ,82,ALT ; mission details ```You can view shields by using Alt+K for the options, press Right to make [Outlines] 1; press + to open up Outlines; then select Shields and press Right to make it 1\. Voila, visible shields. Unfortunately, [Outlines] doesn't exist in retail.
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Yay, teleport works - need to check. I saw it at Alpha video
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Hello, friends.
Some new for me. Freelancer beta have interesting effect with gravity rings. See this:http://www.elite-games.ru/images/freelancer/game/test4_03.png
Put amber.ini to ring in omega41 and view this effect. Ring is disappears if you fly around him.
But puffs have many bugs…
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Yeah I downloaded it but had no idea what to do after that, lol. Something about two files in there with no explanation* on what to do…. well i don’t know. Well to bad I just can’t install like normal stuff.
Edit: thought was the other thing, I’ll try it out.
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You need to download daemon tools lite Alucard and use it to mount the files you’ve downloaded, they are an image of the disc.
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[d]commenting out SoundStreamer.dll from DACOM fixes the sound buffer error and still has sound, but no music or voices[/d]
Edit Installing the codec with custom option with everything except web plugin installs them, after that just open Run and run “regsvr32 iac25_32.ax” and sound fully works nowStart the game with -w command line so it starts it window mode so if it locks up you can kill it in task manager
If you get success errors just click ignoreAlso the graphic settings have shadows DAFQU!!!??
Can anyone figure out how to enable them??The ScenarioSaves won’t work becouse they are missing a system E3, i wonder what might that be lol
Can someone addapt Adoxa’s console for this version, would be fun to explore the 58 systems
My discoveries
Newark is still under construction and its called Interspace Commerce Base.
Ship pilot names are randomly generated
Weapon groups
Auto-turret toggle
A lot more derbis in New York system
Reputation is shown on selected ships as the selection box, Rouges are orange when attacking the convoy in the first mission
Pilots scream to death on coms when killed.(Like in the missions in the final)
Sometimes when pilots die they say “Come on you son of a bitch” to their ships
Kings’ voice is Microsoft Sam :lol:
In Freelancer Beta you don’t need to read the news they are read to you 8-)Pittsburgh cant be docked X<
Made a no story save, jobs are available, at least on Newark
[d]God mode
Enable console by adding key = DBG_CONSOLE,74,CONTROL to UserKeyMap.ini
press CTRL + J and type god_mode, typeing help gives most of the commands[/d]
Edit works only on targets :[SYS isn’t listed but it reloads the current system, it does not work porperly tho
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tomsons26 wrote:
My discoveries
Newark is still under construction and its called Interspace Commerce Base.
Ship pilot names are randomly generated
Weapon groups
Auto-turret toggle
A lot more derbis in New York system
Reputation is shown on selected ships as the selection box, Rouges are orange when attacking the convoy in the first missionPittsburgh cant be docked X<
Made a no story save, jobs are available, at least on Newark
You were able to make the Beta campaign/singleplayer work?
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tomsons26 wrote:
Yes, you just need to start it properly just like in the final version, go to the bar, talk to Juni, go to the equipment dealer and so on
I mean, how were you able to start the SP campaign when the Singleplayer button is greyed out? Did you modify the tutorial’s .fl file?
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Xalrok wrote:
tomsons26 wrote:
Yes, you just need to start it properly just like in the final version, go to the bar, talk to Juni, go to the equipment dealer and so on
I mean, how were you able to start the SP campaign when the Singleplayer button is greyed out? Did you modify the tutorial’s .fl file?
You need to use Adoxa’s unportected exe
http://the-starport.net/freelancer/download/singlefile.php?cid=11&lid=2679 -
tomsons26 wrote:
Xalrok wrote:
tomsons26 wrote:
Yes, you just need to start it properly just like in the final version, go to the bar, talk to Juni, go to the equipment dealer and so on
I mean, how were you able to start the SP campaign when the Singleplayer button is greyed out? Did you modify the tutorial’s .fl file?
You need to use Adoxa’s unportected exe
http://the-starport.net/freelancer/download/singlefile.php?cid=11&lid=2679Thanks, I overlooked that. Didn’t know it enabled singleplayer gameplay.
It’s funny how King goes through about 2-3 different voice actors as well as Microsoft Sam from launching off of Manhattan to meeting the USV Brandt. I didn’t have any problems with Pittsburgh and went on to the XT-19 mission, but I gave up because I kept getting fatal error dialogs that I had to keep closing when I shot at enemy fighters near death.
The Beta Order use some weird ranks, like Father, Brother and Wurm. I wonder if any other missions are different, I was listening to some of the voice files and in the escape from Liberty the IMG warn you that the Navy stormed Freeport 4 and they give you directions to Mactan.
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Xalrok wrote:
Thanks, I overlooked that. Didn’t know it enabled singleplayer gameplay.It’s funny how King goes through about 2-3 different voice actors as well as Microsoft Sam from launching off of Manhattan to meeting the USV Brandt. I didn’t have any problems with Pittsburgh and went on to the XT-19 mission, but I gave up because I kept getting fatal error dialogs that I had to keep closing when I shot at enemy fighters near death.
The Beta Order use some weird ranks, like Father, Brother and Wurm. I wonder if any other missions are different, I was listening to some of the voice files and in the escape from Liberty the IMG warn you that the Navy stormed Freeport 4 and they give you directions to Mactan.
To get rid of the dialogs open Freelancer.ini go to [Error] section and comment out all the log = $Window stuff
King even has a different model in coms later on.
Anyone figured out whats wrong with Colorado?
It’s already known that the game crashes when jumping to it, but when i load the autosave i can’t move or press any buttons exept alt+F4,
whatever causes that its not in the Li03 system files because i edited the autosave to load in a different system and i still could not do anything
It appears i’m not fully loaded in the system, the targets list is empty and King and Juni just fly away, its probably caused by the mission files and is saved in autosave it self breaking itAnyone knows how to enable FLSpew so we can finally figure out why does it crash???
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This is in single player storyline mode I assume.
If you look at the mission file, there will be action triggers etc. Chances are, there’s something missing (it does say “Beta appears to be multi-player only” at the start of this thread).
My guess is that it’s a cut scene - which would explain the lack of controls and everything else.
Have a poke around, find out how the cut scene gets triggered (probably an enter system trigger).