Don't You Mean Extinct?
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Kuze wrote:
I always rather play a 15 - 20 year old game with excellent playability than a modern day eye candy motion blur lens flare full HD high poly expensive game with crap game mechanics.Bloom. I hate bloom.
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Your sig just changed three times.
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Prefer the Emma one
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I also agree with all of you that you will always play, support & remember Freelancer forever even there are advance graphics of space game. It will never be the same as best as Freelancer. The story campaign is what makes Freelancer the best sci-fi-action-trading space game ever. You can feel it!!! You can feel the story and be in-love;-) with the game or with the characters on the story on how they play or act.
To me, FL is the birth of space game for the 20th century after ELITE. TBH, it is the 1st game I ever played in sci-fi space game genre before I played Freespace… and so on. I never played the old ELITE or even Wing Commander or other space games. Freelancer is really the 1st game I ever love. I always go back to Freelancer if I am bored.
So I thank Microsoft for supporting Chris Roberts for making an awesome game even there are a lot of fixing but FOR REAL… the story is the one that brought FL to fame and AWESOMENESS. LOL
The game never dies in our heart… bow…
Jun’ko Zane I Love you!!! hooooorahhhh!!!
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If you think SC is so great (and you’re coming here describing the game like we didn’t know it existed… ha), the forums are right there. Don’t let the door hit you on the way out!
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I think we should rename this site to “The StarCitizenPort”. FF just doesn’t want to realize yet how important it will be
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wasabitoy wrote:
Jun’ko Zane I Love you!!! hooooorahhhh!!!Amen !!
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I am glad this is a hornets nest I stirred up.
I really love the game myself and will probably keep going back to it as long as the computers keep running it.
The actual point I am making is FreeLancer WAS Chris Roberts. He started it and his love of it has taken a new form.
There is only so much we can do with a sow’s ear. Where will we be when the 64 and 128 bit machines take over? I have not seen a mod yet that gives me what the game was designed for. Fighting just to fight gets weary and a real storyline with some strategy and problem solving ended with mission 13. I hope this doesn’t get people mad, but my days are limited and no matter what, there is another horizon.
My ONLY interest in SC is it really has the familiar feeling FL gives. Walks like a duck. Quacks like a duck. This is all I am saying, I like to fly and as long as there is a sky out there, I will be in it.
Pascal05 -
This is my repeated take on this “Save FL” board and it is so curious how it happens to be a fitting take on any topic within it. And I have yet to read anything that would come close to a response at all, be it in agreement with my rather provocative opinion, or in challenge of it.
For good or bad reasons, I love Freelancer both as the game it is and as what it gets me to do working on it to any goal. It lead me to cultural classics and studying of arts, story-telling, and several other topics. I may have gotten there without it, but if I had nothing good to say about it or about my work with it, I wouldn’t still be here. And I think nobody else should. Infact, I challenge anyone whose reasons to be here and to work with us are not to be found within themselves to leave.
I cannot appreciate those any less, who think they could gain web popularity through their project or advance some delusional scenario of a future to Freelancer. People who think there is anything to be gained here other than personal joy and interaction with fellow modders are not only delusional but in fact a threat to at least my reputation as a Freelancer modder who does it for its own sake.
I also cannot appreciate those any less, who claim they are here for the community’s sake rather than for the community. People who claim they see no future for the game but they stay here for altruistic reasons sacrificing their precious time for the benefit of a community that is not only unthankful but also headed for nothing, are both inconsistent in their reasoning (i.e. intellectually dishonest) as well as advancing a cynical view of what we do and leading us to miserable thoughts about it and in many cases away from it.
Now why would we care about one’s reasons? Not at all. I prefer to assume that anyone who is still with us, is so for good reasons and if someone happens to not find any when examining his reasoning, I prefer that person to make a decision to leave. We don’t need rationalizations abusing the unpopularity of Freelancer and jumping to that it could be helped and we neither need sacrifices from people who but only do them to keep complaining they did.
Keep your reasons to yourself and let us enjoy what we do and please each other with where we get. The future of Freelancer, Star Citizen, the genre or anything else along the branch must not have any impact on how we continue our work. It would make something we love depend on something beyond our control and thus exposing us to all kinds of disappointment and you hit me a PM if I’m not representative of you saying that we do not want to be disappointed. If you want to keep working and doing what you want to do, or, of course, for that matter, stop doing it, don’t look for justifications or excuses out there, look for reasons of your own. If you want you can, and your energy bill is your limit. If you don’t want, you don’t have to and don’t you think you do anyone a favor if you keep trying.
SolCommand wrote:
wasabitoy wrote:
Jun’ko Zane I Love you!!! hooooorahhhh!!!Amen !!
Amen squared!