Issue with transparent cockpit glass
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Modeling and Texturing
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This screenshot tells the problem.
Is there any way to fix it? -
What is the issue? glass appears to be in place and transparent, what effect were you looking for?
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You must put meshes with transparent textures into their own groups/parts, otherwise they will make you “look through” the ship.
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Ohhhh now I get it, thanks a lot!!
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Update: it didn’t work for me, you can still see through the mesh but at least the pilot is now visible.
Edit: Solved it, the glass group was my root group and that was all the matter.
Sorry for double-posting.