ALE lurker
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Just to give a preview on what we have been working on (work on ale rendering started over a year ago), here is a little screenshot from the first combined version (editor and renderer).
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Thanks! We hope that it will really help people. But there a still a few things to be done, like cleaning up the GUI. Also the value editing dialog is not good enough yet. It works and you can change the values and see the effects in real time, but it is not yet practicable.
Also the particle system still has a few issues and some minor things are not yet like in FL, mainly beams. Some appearances and fields are also not implemented yet (e.g. collidefield).
So don’t expect a release too soon.
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Thanks! Just keep waiting. It will be released eventually. There have been lots of bugs fixed in the meantime.
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That’s look awesome. Nice work.
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Will it have source when it’s released? The FL community seems to have a severe lack of that
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If we would have used existing sources, then yes. But since this is not the case and it has been a lot work plus the particle system is used also elsewhere, we have to say no. There is no benefit for us in this. For FLHook I have shared all I found, since it is a community project.
I have to agree that there is a lack of sources for a lot of tools, but I can understand that people don’t want to release it if they don’t see a benefit in this. There are not a lot of active programmers.