Atmosphere Rendering?
Locked
Speciality Modding
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Hey y’all.
I’ve been attempting to figure out how Freelancer renders environment maps, and I’ve gotten so far as figuring out it uses a scaled quad sphere with atmosphere.dds mapped to it.
atmosphere.dds i verified through PIX, though I couldn’t get much more useful information out of it (probably lost in the d3d8-d3d9 translation I guess).
It isn’t just blindly mapped onto the sphere as is proven below:
(Click image for full size)But it also isn’t naïvely done as a sphere environment map as so:
(Click image for full size)Hopefully one of you graphics whizzes out there can be of assistance!