[Latest] WTS World CCN
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WTS World CCN
And now we proudly present: -
Re the Starlancer ships
Samurai Studios were the first to release the models and textures ages ago on the old TLR site. I remember i downloaded them and converted them a long time ago for one of my older mods.
As to the BSG ships, they are by Coxxon and not ModelsPlease. All he added were some glowmap textures for use with Starfleet Command
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Thank you Gibbon.
Iâm sure F!R will replace it soon as possible
And thankx Cheese for adding to the frontpage
Only there is the picture missing, how can we solve that? -
TY Gibbon
and sry again M0tah - my misspelling keeps hunting me
corrected it a while ago on our WTS World forum, but âŚâŚ
(@cheese on toast: maybe you could fix that one) -
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ill replace it now (for the front page yes?) ill have to make it smaller tho, its waaaaaaaaaay to big atm lol
sorted
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I dont want to annoy u with my thinking but:
-Front news should not be too long.
-Front new should only contain important infos and links maybe 1.2 pictures.what i mean is:
WTS World CCN
And now we proudly present:WTS-World-V-4-17-Final-Client
by Crabtree Cooperationâs Network
latest version completely re-unbalanced by F!R
If you played Freelancer for years and come to the WTS WORLD CCN
Server, than you will be a newbie again
Main features:
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a variety of 549 different planes and ships,and some of them are cloakable
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a large variety of equipment and weapons
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totally new equipment possibilities (powerplants, scanners, tractor beams, upgrades for shields and reactors, armor, radiation shields, âŚ.) to outfit your ship with
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a lot of new systems to explore, some incredibly big with more than one "solar systemâ and
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the possibility of entering the atmosphere of a planet
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special reputation settings for clans and clan bases, where you can start your own space imperium,including the chance to conquer and destroy your enemieâs bases
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really unfriendly NPCs, which are a challenge for any pilot meeting the best NPC-killers in the
world, the [974] clan, which blast those like nothing
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a world wide multiplayer community with some of the best pilots around are waiting for you to PVP with them
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special server features include player cloaking, bounty hunt, special death messages, bumper wars, and more
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Latest version to run on the Wicked Witchâs one and only WTS World Server (IP:213.148.239.240:2302)
Crabtree Homepage: http://www.crabtree-ccn.de/Freelancer/freelancer.htm
Forum: http://the2ndweb.com/wtsworld/
Ship Archive and System Map (by BigBalls hosted by courtesy of Wicked Witch): http://the2ndweb.com/wts/
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Major changes/additions in WTS version 4.17:
The rest is needless informartions and can be put into a database on your page.
Than put these into links like the example below.Links 1 generall changes
Link 2 list of what is new
What i mean is that generall users quit reading after theâve scrolled down 2 times.
So all that stuff is a wast of space and a link to a change list and u have the user on your page which is the first step to get him onto your server.Just my two cents, Iâm tired of news which are 3 pages long if u print them.
Look at the Solorus Systems news, theyâre contain anythin i need as user.Regards Mind
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Yeah I know, I need to get around redesigning the front page⌠Just takes time and effort ;D
We already had something planned to mitigate such problems and you should see good things coming out of this sometime soon.
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Cool looking forward to it.
But i also mean to tell modders and serverowners to cut their news so theyâre tighte.
No offense at all but the WTS news contain so many needless infoâs i would never have posted them, or only the first part of.
No Offense to FIR or anyone, but the station list could be replaced by -Added XX new stationmodel (click HERE for a detailed list).Would make it easier to overview it and i guess also more interessting for players, but i could also be wrong on this.
Just thinking about blogs, nobody reads oversized blogs within uninteressting infos.
And specialy players want to hear more about the gameplay, whatâs your intention on the WTS mod?
What is unique in your mod and what does your players like the most?
Not boring statistics and oversized lists.The have been psychological studies which prove that the main interest goes down real quick after 20-30 seconds.
So people should try to push the interest with news.Regards
Mind -
We had a more automated plan which basically cut the news after X number of words. This way, people would have to count their words to go under that bar. Anything going over would be put under the âRead moreâ link, which would let announcers give as much information as they want to. Itâd remove the clutter and would make things much more straightforward.
On top of that, we might limit picture sizes to a fixed height and width.
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We had a more automated plan which basically cut the news after X number of words. This way, people would have to count their words to go under that bar. Anything going over would be put under the âRead moreâ link, which would let announcers give as much information as they want to. Itâd remove the clutter and would make things much more straightforward.
On top of that, we might limit picture sizes to a fixed height and width.
Sounds like a very good plan
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Opinions very widely⌠FrendlyFireâs plan of what I have seen many places that do something likeâŚ
The Madhouse Mod
New and fantastic MOD released with countless empty systems that will make you confused and completely annoyedâŚ
Revamp of all the logical and understandable methods of play with total chaosâŚ
Complete rewrite of all AI logic to allow limitless amusement as you watch them crash wildly into planetsâŚ
Change to flight model to make all spacecraft totally uncontrollableâŚ
â-------------(Click Here for complete Story)â-------------Of course the area allotted would be larger than my silly example above to allow for a small graphic, but you get the idea.
This solves the need for description completeness and giving credits up front to the many contributors in a large MOD without crowding a news page for people that may not be interested in more than the headline. -
But a front page isnât the place for credits. The readme is there exactly for that purpose. The front page should be uncluttered, clean and simple. On top of that, those same people who only read the headlines A) wonât read through the whole text anyways, theyâll skip after the first few lines and B) wonât see the other mods below as they stopped reading that long credit list and changed page.
That means only the first few lines of the latest news item will be read by many⌠I donât believe this is the best method.
Plus, if you donât give a good description, youâll just look like a generic announcement and will be ignored.
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But a front page isnât the place for credits. The readme is there exactly for that purpose. The front page should be uncluttered, clean and simple. On top of that, those same people who only read the headlines A) wonât read through the whole text anyways, theyâll skip after the first few lines and B) wonât see the other mods below as they stopped reading that long credit list and changed page.
That means only the first few lines of the latest news item will be read by many⌠I donât believe this is the best method.
Plus, if you donât give a good description, youâll just look like a generic announcement and will be ignored.
Thatâs exactly what i mean.
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But a front page isnât the place for credits. The readme is there exactly for that purpose. The front page should be uncluttered, clean and simple. On top of that, those same people who only read the headlines A) wonât read through the whole text anyways, theyâll skip after the first few lines and B) wonât see the other mods below as they stopped reading that long credit list and changed page.
That means only the first few lines of the latest news item will be read by many⌠I donât believe this is the best method.
Plus, if you donât give a good description, youâll just look like a generic announcement and will be ignored.
FrendlyFire, I was only giving you the nod for thinking like many other news sites. The method they use (And I apparently mistook you to be referring too) allows XX amount of lines for the headline section that is always seen. Most wanting to post news understand this and write the top part to benefit it, the ones that canât comprehend this, their submission is automatically clipped anyway. Solves your having to repeatedly argue with submitters about the layout of news postsâŚ
Of course one of your other options is to publicly review each submission and look very similar to Mindhunter nit picking over details. ::)
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One person make the fronline post, with the most important stuff.
And put a link to the whole details for that mod in a topic, or a link the the servers own forum.
If people are curious they can read it.If not, than they donât click on the link.
SimpleBut is it now a coincident that this discussion starts by Mindhunter, because of the WTS?
I see more mods who has that long storyline on the frontline, and i didnât hear him/nobody.
Just cursious -
One person make the fronline post, with the most important stuff.
And put a link to the whole details for that mod in a topic, or a link the the servers own forum.
If people are curious they can read it.If not, than they donât click on the link.
SimpleBut is it now a coincident that this discussion starts by Mindhunter, because of the WTS?
I see more mods who has that long storyline on the frontline, and i didnât hear him/nobody.
Just cursiousThat was no offense WW, I know there are other long news but the WTS news are the latest ones so why should i post in a need threat from 2 or 3 months ago?
I just tryed to show people what can be improved, but youâre right your news are fantastic ;D -
The Solurus Systems announcement, Crossfire, TFL, Universal Zone and many others suffer from the same kind of issue. WTS just happened to be the âtriggerâ. Donât worry Wicked_Witch, that wasnât aimed at you.