Re: Effects showroom!
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0:08 show like in fantastic movies
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Just looks like a dyson city beam to me probably just attached to the headlight hardpoint.
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sumanuti wrote:
Last Trent’s shot in a story line.
In what file is this effect and how is called?
Watch from 25:04
Anyone knows?Effect on playership: rtc_powesource_on
Laser beam: rtc_powesource_on_beam
Effect on nomad base: rtc_powesource_on_dome
All in DATA\FX\MISC -
Jeider wrote:
sumanuti wrote:
Last Trent’s shot in a story line.
In what file is this effect and how is called?
Watch from 25:04
Anyone knows?Effect on playership: rtc_powesource_on
Laser beam: rtc_powesource_on_beam
Effect on nomad base: rtc_powesource_on_dome
All in DATA\FX\MISCSeparated rtc_powesource_on to a 2 different effects but on ship they behave totally differently. First effect stays attached to a ship and moves with it, while other one leaves a trail behind the ship while it is moving, behaving like a smoke.
What settings in .ale or anywhere else controls this behavior and how to change it?
Anyone got an idea? -
Jumpgate effect with edited gf_jumpgate.ale and edited powersource effect from nomad lair
http://www.youtube.com/watch?v=ED8KXOjn_lk -
http://www.youtube.com/watch?v=_kje4GDPyg0
My Neutronstar. -
Very cool, Jeider!
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News from Jeider! He is fighting with ISP, but it is not general…
Ninja King: -
News from Jeider again:
http://www.youtube.com/watch?v=4yCwqgFjCw8 -
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Nice idea, wouldn’t call them god rays though, just look like really bad shadows.