3D Model Showroom
-
Figured I’d put my latest ship model out there in the community. To anyone who bothers texturing this ship (it’s broken into pieces and already UV mapped), all I ask for is your textured version back.
Enjoy.
-
@Arvis Taljik
Hey Mate, thanks for sharing the model. Thought i would post and show you the progress on it for texturing. Note that it is not textured according to the reference pics. Plus i am gonna go back now and start adding in some of the details from the ref pics that are missing from the main hull. Just to give it more definition.
the render is 1680x944 so it is linked to instead of using the img tag.
-
Forsaken wrote:
Something Im working on. Its not perfectly textured yet. Tweaking UV’s take some time especially since I’m not a pro at it.This line of ships was produced by DFM Engineering founded by brilliant team of ex-Ageria enginneers and technicians. Capitalizing upon the recent increase in Outcast attacks against the IMG and GMG in the Tau’s. DFM Engineering managed to to secure a shared exclusive shipbuilding contract for the IMG and the GMG. There have been reports of the Lane Hackers flying these ships, experts speculate that there are sympathizers to the Lane Hacker cause within the companies ranks. These reports have caused much worry for law enforcement and corporate entities. In the past, despite Lane Hacker, advanced IFF spoofing technology, many veteran transports were able to quickly identify Lane Hackers due to the distincitive shape of the Borderworlds Fighters flown by Lane Hackers and take evasive action. With the new shipline, the Lane Hackers are striking with more impunity. Recently blamed for attacks against the LPI the IMG have stated that these assaults are the work of the Lane Hackers with fake IMG IFF codes.
Great little ship. Handles well.
-
I didn’t really add any of the other main hull details as I was losing patience while shaping the main hull and trying to make sure it was proportionately correct. Looks good so far as far as the overall look goes though.
-
here is a couple of more renders of the Volga. 2 variants shown:
Carrier Variant:
http://darkreunion.rolanddynamics.com/gallery/1_08_03_11_5_23_05.pngBattleship Variant:
http://darkreunion.rolanddynamics.com/gallery/1_08_03_11_5_17_05.pngStill Works In Progress, but getting there.
-
Anubis wrote:
once again, it’s been a long time since i’ve posted something here, but meh, it happens.
It doesn’t make sense the cockpit there :-?
-
Fagu_Aegeis wrote:
Anubis wrote:
once again, it’s been a long time since i’ve posted something here, but meh, it happens.
It doesn’t make sense the cockpit there :-?
What doesn’t make sense? It’s almost an exact copy of a SW canon ship…
http://starwars.wikia.com/wiki/YT-1930And, for that matter, what would make sense? lol
-
-
I agree, you wouldn’t be able to see a bloody thing out of that cockpit lol. Good job it’s just a game hey.
-
Any cockpit covered with glass makes little sense in a hostile environment. It is more safe to get rid of the glass, make the cockpit well armed and use the bloody monitors, cameras and stuff to navigate…but who cares about sense and realism in sci-fi like Star Wars anyway?
-
The problem with the Darkstar One Zeboa, is that it has all the parts (I never played the game + I don’t know what it is supposed to look like) plus it is a high poly model (60k+) so HardCMP is not going to work on it. I’ll have to look for it since I did not add it to my mod (Probably sitting on my PC somewhere).