Thanks guys for your help ! My CSV works well… without pilots cause I prefer baydoors animation.
Quarks wrote:
2. Your torpedos should also work with revolute Hp’s…
A fixed one either makes the laucher face the Hp’s direction if the launcher’s model has a fixed HpConnect, else it will be able to turn 360° what might be stupid…
That’s right. I made revolute Hp like the first time, and it works. Don’t know what was wrong in my first try. Perhaps Startrader was right : it fired into the fuselage. I set my 2 torpedo Hps like this : Angle Max = 45 and Angle Min = -45. It’s more realistic.
Pirates on our server enjoy this ship very well !