Point_indices | uint32[] | Element indices for vertex coordinate points. |
UV0_indices | uint32[] | Element indices for UV0 coordinate points. |
UV1_indices | uint32[] | Element indices for UV1 coordiante points. |
Points | float[] | float[3] per vertex. |
Point_bone_first | uint32[] | Start index in bone chains for vertex. |
Point_bone_count | uint32[] | Number of bones affecting vertex. |
Bone_id_chain | uint32[] | Array of bone indices (max 4) affecting vertex. |
Bone_weight_chain | float[] | Array of bone weights (max 4) affecting vertex. |
Vertex_normals | float[] | float[3] per vertex. |
UV0 | float[] | float[2] per coordinate. |
UV1 | float[] | float[2] per coordinate. |
Min_du | float | Minimum U delta. |
Max_du | float | Maximum U delta. |
Min_dv | float | Minimum V delta. |
Max_dv | float | Maximum V delta. |
Bone_X_to_U_scale | float | Bone X position translation scales to Map 1 U. |
Bone_Y_to_V_scale | float | Bone Y position translation scales to Map 1 V. |
UV_vertex_count | uint32 | UV coordinate count. |
UV_bone_id | uint32[] | Bone which affects selected vertices UV. |
UV_vertex_id | uint32[] | Vertices affected by bone at UV_bone_id. |
UV_default_list | float | Default UV coordinates for vertices in UV_vertex_id? |
UV_plane_distance | float | Default 1? |