NPC Ship Collision Damage?
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I don’t understand what you mean exactly?
What is it you want to do?
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what i want is to make the npc’s take damage from smashing into me and other objects, they just bounce off as it is and no shield or hull damage at all. i thought the constants.ini controlled all of that but all it did was make me take more damage.
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FL’s collision detection is touchy. No matter what, I’ve never been able to find a way to make NPCs take damage on collisions. They seemingly are impervious to anything like that. As for player-player collisions, I’ve noticed that in most cases, the player who “initiated” the collision will be the only one taking damage, although this can be a bit random. Most of the time, only a single person takes the damage.
If somebody has any miracle solution, feel free to tell ;D