NPC Ship Collision Damage?
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Coding
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I don’t understand what you mean exactly?
What is it you want to do?
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FL’s collision detection is touchy. No matter what, I’ve never been able to find a way to make NPCs take damage on collisions. They seemingly are impervious to anything like that. As for player-player collisions, I’ve noticed that in most cases, the player who “initiated” the collision will be the only one taking damage, although this can be a bit random. Most of the time, only a single person takes the damage.
If somebody has any miracle solution, feel free to tell ;D