Global FL tournament !!
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I was thinking along the lines of a continuing tourny, where each -eventually- would get the chance to perform in their own “perfect” environment. The idea of what’s fair and not fair for individual players could be stated in as many unique ways as there are players. Isn’t this the very idea behind all the mods out there? Everyone has their own idea of what they want out of their freelancer play. I realize as an admin that there are always players who will “take their ball and go home” if things aren’t exactly as they would like them to be. But I would like to play with these folks as well !
However…. I was also working under the idea that the IMPORTANT thing is to get the ball rolling. Putting up a rather simple dogfighting tourney mod to get things going, allowing votes for the next ( slightly more complex competition ) on a forum, and judging player reaction along the way. Mods take work…
Just watching this thread spells out why this idea has never worked. Does everyone need to be satisfied instantly, or is it possible we could all compete in a wide range of player experience?
I have been dragged into mods I was sure I wouldn’t like by friends, only to find the experience - while admittedly not my favorite config - rather enjoyable…
lets get together, get the play going, and work towards our " perfect environment " so we can frag all that oppose us… ;D -
Wow, Look at that Sion…
You and I stop debating on this thing and it goes from actively watched to completely silent in a number of days!
I have to ask everyone else,
Is this Global Freelancer Tournament concept something
you are willing to put even a small amount of effort into? -
I’ll Raise a hand! ;D
But only if im not the only one… Already dealing with my own personal mess… don’t need to own another… lol
I’ll help anywhere i can (and that’s a few areas) I would suggest though… that one of you “old school” modders
take the lead… for a few reasons…1. this will greatly speed up development… You guys know everyone… and that helps greatly with the whole what to use situation faced (and the wall firmly hit) by most new mods and ideas…
2. You’ve been there… done that… and understand whats required…
3. all of the above…
You would have my full support, and help… codeing… Traning, ect… but this project needs (as i can see it) a team of at least 3-6 Full time modders working hard to make it happen. IT can happen ppl… ;D… but it wont happen without a team first…
Now… were are those hands folks?..
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Ahoy
Wow, Look at that Sion…
You and I stop debating on this thing and it goes from actively watched to completely silent in a number of days!
Well, i guess this is the best place to find out.
Just my 2 cents…
2 make it easyer u could set Weapon categorys like Beam based (Beams ONLY) and Missile based (CMs and stuff), in an old fashioned Dogfight between Fighters only, Torpedos are useless and should get lower -> zero priority.
Mines are another question but most ppl will feel good in 1 of those categorys.Boat categorys…Fighter vs Fighter, Whatever Big Cigar vs Whatever Big thingy (if needed, capship fights can be very boring) and a 6 vs 6 Team.
6 vs 6 could get a standart setup which clans or Teams MUST fulfill like … 1 Standart Capship (different look 2 choose from but same weaps and stuff), 1 standart Bomber and 4 standart Fighters.
Of course the number of players in each Team must be carefully restricted, maybe 4 Fighters is too much (personally i´d prefer a 5 vs 5 setup with 3 fighters).
Target should be 2 destroy the Enemy Capship, Red vs Blue style.So it could look like this:
**Beams Only!- 1 vs 1 Light Fighter
- 1 vs 1 Capitals
- ? vs ? Team Cup
**Missiles …!
- 1 vs 1 Light Fighter
- 1 vs 1 Capitals
- ? vs ? Team Cup
I´d prefer Light Fighter TNG 2.7.6 styled Physics for Missiles and stuff since i think for Dogfights its really good and fast.
The Damage output is a good question, if u mount 3 Doomsday Missiles and 1 Flurry for instance u make 1 hit kills possible and thats not cool…at least in a cup.
Make like 4 - 6 different Maps with a few traps and ads like Asteroid Fields (includin big arse rocks), Mine Fields, Suns 4 strategic use or whatever. Give them a cool look (not that standart Freelancer symetric block style) and it´ll be fine.
Whatever u have in mind…u gotta make decisions and some ppl always complain anyways.
Everythin has its downsides and since we have no global example…u´ll need just 2 try out a bit.
Keep it kinda simple and maybe it´ll work out.
And…serious, Freelancer is fadin away. Ppl should be awesome happy about ANYTHIN like the mentioned idea.As 4 a Server, i think it has 2 be somethin with an auto update function.
So that the server detects ur Freelancer install and corrects the wrong or adds missing Files, that way u prevent cheatin and its easy to be used 4 everyone (ppl nearly need 2 do nothin but redo their old install after the fights).
Still 7million questions unsolved after that. What about a Ladder and where 2 host it, what are the Rules, what about lag, what about referees, who will code that and will Admins always watch over the Games?Thats loads of guessin…ah i doubt that enuf ppl will be playin that.
But i love the Idea.
However if u need a logo, gimme a shout. Funny i ran into this, i was workin on somethin just 4 the heck of it anyways.
Sry 4 the English…Greetz,
Mörser outPs…these are just my ideas and i dont think its kinda perfect or the holy grale or even close 2 it, a few years ago i even believed we could have made it into electronic sports league lol… :P****
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And…serious, Freelancer is fadin away. Ppl should be awesome happy about ANYTHIN like the mentioned idea.
my thoughts on the matter “exactly” ;D
a few years ago i even believed we could have made it into electronic sports league lol… Tongue
hehe… no lol… I’ve always wondered myself… If FL was shipped as the game it was meant to be… It most probably would be. Really cannot think of a better candidate for a ESL deathmatch in space.
And that’s why i love this idea… aside from the 1v1 pvp… there’s also the “clan-off” possibility… like a real sport… each clan enters a “team” into the torney… just another idea…
Also… there’s alot of talk of the possibility certain players will boycott the mod because their “ship” or weapon isn’t there… well really… those are going to be the “I want my uberblaster Mk 4’s” players… and that’s not really in the spirit of “fair play” anyway… so a “no whining… its bad form” rule… could easy fix that… and that’s not a bad rule anyway… for any mod…
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Really cannot think of a better candidate for a ESL deathmatch in space.
…word.
Also… there’s alot of talk of the possibility certain players will boycott the mod because their “ship” or weapon isn’t there
Hmm…play with ur preferred 400 dpi mouse against one with 3200 and loose, then go troll on forums and have ppl rofl on u.
Na really, just cause my favourite BF2142 Mod isnt supported by esl i dont go complainin.
It´s their standart and thats fair, fair neutral.
And who really needs ppl that boycott a great idea just cause of some personal likes at all?I for one can already hear the wails of
“THIS IS GAY IF I HAD MY SUPER EXECUTIONER MEGA BEAM OF DEATH YOU’D BE TOAST!”
Yea and if i had 1zillion creds Mr.Bush and some other public faces known 4 bein arse would be toast, we´d be on Mars and i would have founded the starfleet in san fran just 4 the heck of it….i´d buy peace on Earth dude.
Thats bull and bull just generates more bull, no need 2 even think ´bout it.
I f ppl wanna do this idea, they should just do it without wastin too much Time/energy on thinkin ´bout bull.
Changes can be made l8er and things can be fixed l8er but before somebody can do, fix, think about or discuss anythin…there need 2 be somethin.
Somebody just has 2 pull the trigger, start somethin.Greetz,
Mörser outPs…shows real interest in a Global FL Tournament
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I’ve got an Idea, but it would require a flhook coder, a database, a freelancer server and some work:
1. You can only have one char on server
2. Char will get added to the list of fighters and there are statistics stored3. to start a fight make something like /start and the other one types /accept or something
->this fights will be stored in databaseBut I’m no C++ coder, I only know PHP and would code some kind of statistics page, if my idea comes true
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We really don’t have to have bracket or anything special like that. The interaction between servers itself will help cooperation between servers. Here is an example something easy.
- Shattered Worlds::WarTorn and Gibbons Phoenix server decide to have an event.
- 10 guys from the SW::WT server go to the Phoenix server and create characters tagged as [SW::WT] <player name=“”>3) Gibbon and/or staff provide these characters money.
- These [SW::WT] tagged character talk to other players on the mod and ask about what loadout/ship they prefer then get it (this provides for interaction between players, so they realize that FL is a global community)
- Two days later there is a free for all fight, and the last man standing gains notoriety in the community(results and screenshots are posted on The Starport).
- Repeat steps 2-5 with the exception of the Phoenix server guys visiting the SW::WT server.
A likely result of this will result in a path of communication between the leaders and players of both servers bringing both of them closer together than they were before.</player>
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Plus a bunch of nice pictures, videos and memories.
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We really don’t have to have bracket or anything special like that. The interaction between servers itself will help cooperation between servers. Here is an example something easy.
- Shattered Worlds::WarTorn and Gibbons Phoenix server decide to have an event.
- 10 guys from the SW::WT server go to the Phoenix server and create characters tagged as [SW::WT] <player name=“”>3) Gibbon and/or staff provide these characters money.
- These [SW::WT] tagged character talk to other players on the mod and ask about what loadout/ship they prefer then get it (this provides for interaction between players, so they realize that FL is a global community)
- Two days later there is a free for all fight, and the last man standing gains notoriety in the community(results and screenshots are posted on The Starport).
- Repeat steps 2-5 with the exception of the Phoenix server guys visiting the SW::WT server.
A likely result of this will result in a path of communication between the leaders and players of both servers bringing both of them closer together than they were before.</player>
Nice example.
Simple, effective, fun and measurable.
I expected no less from you Forsaken. ;D