Sur for 3db?
-
Its not exactly the topic of the thread, but it would be really awesome if there was a 3db->sur converter! I think its even possible to do with XML project, isn’t it?
-
Schmackbolzen wrote:
The option is already added to my .sur converter but I am busy right now with our mod, I can’t make any promise when I will release the next version.I knew it would be, I just needed somthing fast, I spliced the first one by hand and desided it would be easier to alter sur splice for the time being.
P.S it’s still no substitue for the converter.
-
@SilentAssassin82
I will try this but at next time i have to make model. Sur Splice is the only one tool i haven’t used, so maybe this is the good time to study it.@Schmackbolzen
Please… make it support more complex model like my asteroid… -
PolarBear wrote:
Its not exactly the topic of the thread, but it would be really awesome if there was a 3db->sur converter! I think its even possible to do with XML project, isn’t it?XML Project doesn’t support surs. I’ve thought about adding it, but I’m not really that keen. If they were wrapped in the UTF format, I would have, though, go figure.
-
I thought, since 3dbs and surs are so similar by the information they hold, it may be possible to convert the model details from the 3db to an up-tight sur. Maby we can work on it!
-
3dbs and surs are entirely different formats - look at the sources to the Project (or UTFEditor) and SurDump for the nitty-gritty. Obj->Sur will generate a sur, you just need to edit it in the manner previously discussed (until the new version comes out). Not sure what the Builder does. The MilkShape exporter will handle it directly, if I can ever get around to updating it.
-
OK so what I thought was wrong. Currecting info.
now, about the exporter in Milkshape, its not working. I export a sur file with it, and it just doesn’t fit the object! Sometimes it moves it a bit and sometimes it just doesn’t work. -
You need to use SUR Exporter v1.1, because v1.2 causes problems, it was experimental.
There is a trick you can try for your .3db - import it into MilkShape, reduce the poly count using ConvexTool on each group, or whatever you want, then fix anything that needs fixing, note the hardpoint names, delete them and the original model groups, rename the _convex groups to the original goup names, then export it as an .obj and use that to make your sur using obj-sur converter.
-
If I resize the model with FL model tool, I need to use the “fit sur to cmp” feature? Or I’ll have to export it full size?
-
Try it out and let us know. Experimentation dude…
17/17