Camera Zoom in Turret View
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This is something I really really wanna do especially on capships… Does anyone know if it’s even possible or better yet how to do it?
What I mean by zomming is that you can define scroll up/scoll down on the mouse to zoom in and out or define keys to do it!
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It’s not possible to do what you’re asking, as far as my knowledge goes.
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Hahahahahaha!!
Don’t be so silly.
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Does Sushikinz have to eat his own hat now, or…?
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Nah, Cannon’s done it for Discovery after seeing w0d’s implementation, and it doesn’t require DirectX hooking or anything of the sort.
Look at dates people, these posts were made two years ago…
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FriendlyFire wrote:
Nah, Cannon’s done it for Discovery after seeing w0d’s implementation, and it doesn’t require DirectX hooking or anything of the sort.Something which I am really hoping for a public release of!
stops contributing to the necromancy in this thread
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i know i dig the post out, but i need a stuff like this, cause drive a BS without moving out the CAMERA is bad, and control the zoom with the mouse wheel can be good, so when i /drive my BS i can see it entirely, not only a small parts^^
And if it can be done without DX hook, its great Any idea of how implement it ?
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I know absolutely no client hooking whatsoever, so I wouldn’t be able to help. Though there has to be a variable somewhere that contains a zoom factor for the turret view camera that can be changed. Or maybe it’s a position thing, I don’t know.
Good luck getting it to work. I’m going to wait for Cannon’s or whomever’s version to be released publicly.
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Yep, as I said on other posts, FW:ToW will be releasing all the new features to the community once it’s out in final release.
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You have to make from constant a dynamic parameter… If you want dynamic zoom in turret view.
[Cockpit] mesh = cockpits\liberty\models\li_freighter_cockpit.cmp int_brightness = 0.500000 head_turn = 30, 120 [CockpitCamera] [TurretCamera] tether = 0.000000, 20, ->230 <---- this constant yaw_rotate_speed = 2.000000 pitch_rotate_speed = 1.500000 accel_speed = 5 [RearViewCamera] view_position = 0.000000, 20.000000, 360.000000