Disable "increase/decrease speed" on roll button (mouse)
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Hi everybody
My mouse is becoming a bit old, and roll became more sensitive, so, sometime, the roll is rolling, whereas it should not. Consequence is that ship’s engine is reactivated and it break EngineKill (very anoying in fights)
So, my question is : Is there any way to disable the “increase/decrease speed” on roll? Like that, using roll on mouse won’t make anything anymore. It’s not possible via in-game options, I tested).
Any ideas? I looked for it on this forum, in Freelancer’s breaking limit wiki too, nothing found .
Thx for attention
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For those who are interested by a solution, I solved it using a simple macro (autohotkey).
Strangely, remaping WheelUp and WheelDown to another key doesn’t work on FL (it’s remaped, but Wheel still have effect on throttle -.- ).
Even WheelUp::return WheelDown::return didn’t work.So, I made a pretty simple script that “press” the EK key 1/15 of second after the wheel is used. With this macro, engine is activated during a so very short moment that it almost don’t have effect on Ship’s path.
Here is the script :
WheelDown:: send {v} sleep, 1 send {v} return WheelUp:: send {v} sleep, 1 send {v} return ```V is the key to kill engine, and don't ask me why I made it press 2 time, 1 time didn't work. In flight, it looks like it press it 1 time. I know this is certainly solvable by changing an offset somewhere, but I don't have the knowledge to find it