Freelancer: Still Alive
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Why do you think OSX and Linux are gaining momentum …
Cause some pebs noticed, they can earn money with that and started PR 4. (small example)
… while people are sticking to XP and torrenting Windows like crazy? ::)
25 years is a nice while, so some learned, that it’s better 2 let others pay 4 beta testing of a new M$ OS.
Try 2 get that back 2 the topic:
What i m trying 2 say is
–- PR is able 2 sell stuff
— PR isn’t about telling people about disadvantages
— if we wait 4 a perfect FL PR solution, the discussion might never end.(PS. i d prefer pictures 4 PR)
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Freelancer nearly has more mods then players and soon to be as many community sites! How many here i wonder are interested in saving the game? The reality is they are more worried about saving their “Admin” status. All good things must come to an end …. so what are we discussing here exactly ??? talking about best way to jump ship? or about the best way to make freelancer the best gaming experience possible while it is still alive? The title of this topic suggests it is about saving freelancer but to me ill suited topic name. “Mission Save my Admin Status”/“save my community site” would be more apt. or how about making a thread called “shitting on the little guy” ? heh all i see is bitching moaning and people putting others with ideas down… 200 moders with 200 players isnt a good ratio. erm hi
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lol AzzA man, im pretty damn sure everyone here is intrested in saving FL, not thier admin status, we all love this game, so we are trying our hardest (some more than others) to keep it going, to keep the game we cherrish alive
200 moders and 200 players is fine, and say atleast half the moders play thier own mods, i know i do even if its not done
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and yea, everyone is moaning about everyone elses ideas because they envision themselves thier own way of how it should be done, we just need to come to a idea that everyone agrees on
inb4 shitstorm
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Im curious whats saving it , is it really that bad. I mean I have been looking for servers to try mp but some seem to have a few players and they rest next to none have not got to them all, I have been reading here and it seems if everyone plays their own mods on seperate servers then I guess the defragmention that which you all dicscuss isnt going to go any whereand it seems by the links I have followed from your bar atop that you all should have one spot shop . . . for lack of better words why not pull everyone together.
just me thoughts
Lx
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Im curious whats saving it , is it really that bad. I mean I have been looking for servers to try mp but some seem to have a few players and they rest next to none have not got to them all, I have been reading here and it seems if everyone plays their own mods on seperate servers then I guess the defragmention that which you all dicscuss isnt going to go any whereand it seems by the links I have followed from your bar atop that you all should have one spot shop . . . for lack of better words why not pull everyone together.
just me thoughts
Lx
There is no way to pull everyone together, they all want to do their own thing and play their own mods - unless a super mod was to be made which encompassed literally everything from all the popular mods, everyone will always choose their own that has their favourite theme like star wars, or star trek etc.- leaving 2 or 3 players to each mod…
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There is no way to pull everyone together, they all want to do their own thing and play their own mods - unless a super mod was to be made which encompassed literally everything from all the popular mods, everyone will always choose their own that has their favourite theme like star wars, or star trek etc.- leaving 2 or 3 players to each mod…
I dont think there can be made a mega-mod encompassing all the other mods.
This has been tried endless times, believe me, and there are also loads of practical problems.
For example the Void mod had critical problems recently due to them having a too large mod simply taking up too much system memory (500+ mb I heard).So, well if somebody wanna try it, go ahead, but I heavily doubt its success and would advise against doing it.
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sounds like one of the main problems with so few ppl left really cant spread that thin Im sure was no problem when numbers were higher. I am sry to say it sounds like your beating a dead horse. because from several ppl I have talked to this community has been going downhill for the past few years, I am only playing sp game so once Im done if there is no mp it wont bother me , it would have been nice but there are alot better games out there then fl, besides I only paid 5$ for it so I got my wear and tear just playing sp. I hope things work out but most like the newer stuff and this game if I am not mistaken is almost 10 years old. But then again I still play mechwarrior, but they at least from a tight community to play in .
Lx
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I see there is a lot of talk about players “spread thin,” however I’d like to point out that players should not be forced to play on one particular server. If people want to disperse themselves among mods and servers of their choice, that is their decision and theirs alone.
The goal of the Save FL initiative is to simply raise awareness of Freelancer as a whole in today’s gaming market. It is not aimed to promote one project, but more to show the rest of the gaming world that Freelancer is still kicking and that it may be worth another look.
As you are all aware, any mod is highly encouraged to submit clips of their stuff - the larger the pool of footage is available, the more kickass the video can be.
Also, Why485 suggested making several versions of a “final” video that the community could then vote on for what should be submitted around the internet, and I think this is a great idea. I think it could even be taken a step further by uploading all the raw clips somewhere (I realize this will be a huge ZIP) so that individual users may try their own hand at piecing together a video with the submitted mod footage. These both would allow the full community to have more of a voice in the video-making process than just submitting mod clips. Thoughts?
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I see there is a lot of talk about players “spread thin,” however I’d like to point out that players should not be forced to play on one particular server. If people want to disperse themselves among mods and servers of their choice, that is their decision and theirs alone.
The goal of the Save FL initiative is to simply raise awareness of Freelancer as a whole in today’s gaming market. It is not aimed to promote one project, but more to show the rest of the gaming world that Freelancer is still kicking and that it may be worth another look.
As you are all aware, any mod is highly encouraged to submit clips of their stuff - the larger the pool of footage is available, the more kickass the video can be.
Also, Why485 suggested making several versions of a “final” video that the community could then vote on for what should be submitted around the internet, and I think this is a great idea. I think it could even be taken a step further by uploading all the raw clips somewhere (I realize this will be a huge ZIP) so that individual users may try their own hand at piecing together a video with the submitted mod footage. These both would allow the full community to have more of a voice in the video-making process than just submitting mod clips. Thoughts?
surely forced would = dragged to computer at gunpoint and forced to login to server.? I dont think solution is about having just a few servers but it would be healthy if some from the 1-5 players range servers joined in with some other servers… Anyhow i certainly wouldnt condone any forced action.
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Fox please give it up, reread my post fl is old no one in the global gaming market gives a damn about helping a small and extremely fragmented community . And a game that is not worth the money, sounds like most here have a pipe dream I mean you guys as a community cant even come together why should some multi million or billion dollar company or magazine for that matter give a damn about fl or its community. PLease understand I am not trying to talk down to the ideas you all present, but try opening your eyes to the reality of marketing and money, they will not waste any here.
I mean I have been reading sever different sites why cant you all pull together I mean okay play differnet mods and servers no big deal but you can still have one central location.Lx
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hmmm maybe if microsoft let the players decide on everything when building the game it would have been alot better i mean rly who are they to decide how we want a game …… i mean i dont like the word freelancer… they should have named it something else… also what right do they have to make me start in starflyer … catching my drift? if its left to individuals nothing will happen
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Jeez, who let these guys post? I feel depressed just reading thier posts!
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Professional appeal would be lovely (we’d all love a Ubisoft-sponsored Download of the game), however this project is merely trying to appeal to the common gamer who might be still be interested. There has already been minor success with the first initiative video (which was only an example of what may be a good way to film in-game footage for the project), and for all of us this is very encouraging.
As for combining and working together as a community, this effort is open for anyone and everyone to help. There is no exclusivity here. If you at all care for the Save FL initiative, you are more than welcome to help out. If not, then please move along so that people who would like to post constructive critisism will have the room to do so. -
If I am not mistaken this is a public site right, Roo is it. if you cant handle ppls opinions maybe you in the wrong position. what i have stated is the the truth not just from my perspective. It’s logic, and maybe you are right  you  should be depressed, pip dreams have a way of doing that.
sry
Lx