Needing Modders
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Needing People with
-: Patience
-: Skill at ship, base, and other objects modeling
-: Skill at changing effects
-: Skill at modifying dlls
-: Skill at modifying exe
-: Skill at making ships
-: Skill at making ship packages
-: Skill at making weapons and other equip
-: Skill with Dx3d dll modification and improving FL graphics to top notch
-: System modders
-: Or just plain willing to helpAnyone willing please let me know via PM, and post if you must, I need a modding team made here, the project is huge.
A parallel universe, so many edits basically the FL2, many new ships, systems, and weapons added. About 70 new systems total, and (hopefully) 25 or more new ships, and at least 40 new weapons.We plan on duplicating every system in the game and making a new universe created by a black hole anomaly to a parallel world , thew New Sirus will be better developed compared to old and just all out amazing with many new ships, bases, and guns added. Making all the capital systems(like NY or NB) have jumps between New and Old Sirus, to connect the biggest project of systems yet, and New Sirus will have at least 10-15 new systems added if not more!!!
You don’t have to be skilled at modding to help, fact I just need people willing to help to the best of their ability so we can finish this mod!
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I don’t meet any of the Criterium. Maybe 1, but not… okay maybe… no… wait… … no…
It looks like an interesting Idea but… I’ll leave this one for others to make…
I has plans for FL, but first CW ToW has my very divided attention. -
Personally (and this is not to go against anyones own judgement and views), I don’t like to see mods with rakes of systems, because to be honest, even with a server of nearing 200 players, they will never be populated to the point of actually being useful. That’s just my view. Yes, you may say it adds depth, but it also adds more complexity and does, believe it or not, put certain people off even attempting to get into it. Weapons etc on the other hand are great. All IMO ;D
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The mere fact of having more than 200 players at once on a single server is so unlikely to happen I fail to see a reason to try to modify it.
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It may well be possible to modify it to 255, but what’s the point… ;D