Global FL tournament !!
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We really don’t have to have bracket or anything special like that. The interaction between servers itself will help cooperation between servers. Here is an example something easy.
- Shattered Worlds::WarTorn and Gibbons Phoenix server decide to have an event.
- 10 guys from the SW::WT server go to the Phoenix server and create characters tagged as [SW::WT] <player name=“”>3) Gibbon and/or staff provide these characters money.
- These [SW::WT] tagged character talk to other players on the mod and ask about what loadout/ship they prefer then get it (this provides for interaction between players, so they realize that FL is a global community)
- Two days later there is a free for all fight, and the last man standing gains notoriety in the community(results and screenshots are posted on The Starport).
- Repeat steps 2-5 with the exception of the Phoenix server guys visiting the SW::WT server.
A likely result of this will result in a path of communication between the leaders and players of both servers bringing both of them closer together than they were before.</player>
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Plus a bunch of nice pictures, videos and memories.
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We really don’t have to have bracket or anything special like that. The interaction between servers itself will help cooperation between servers. Here is an example something easy.
- Shattered Worlds::WarTorn and Gibbons Phoenix server decide to have an event.
- 10 guys from the SW::WT server go to the Phoenix server and create characters tagged as [SW::WT] <player name=“”>3) Gibbon and/or staff provide these characters money.
- These [SW::WT] tagged character talk to other players on the mod and ask about what loadout/ship they prefer then get it (this provides for interaction between players, so they realize that FL is a global community)
- Two days later there is a free for all fight, and the last man standing gains notoriety in the community(results and screenshots are posted on The Starport).
- Repeat steps 2-5 with the exception of the Phoenix server guys visiting the SW::WT server.
A likely result of this will result in a path of communication between the leaders and players of both servers bringing both of them closer together than they were before.</player>
Nice example.
Simple, effective, fun and measurable.
I expected no less from you Forsaken. ;D