Nav map messed up horribly.
-
-
I see Picasso! ;D
But seriously, you’re going to have to detail what you’ve done somewhat more or we won’t be able to do much about it.
-
Heheh,
Yeh, it’s very nice!
;D
-
Ya, post up the system code so we can analyze it. It looks to me that the trade lanes, zones and other things are out of whack. It depends a lot on how you use the “visit = 0 or 1 or 128” too.
And, did you create this solely on FL Explorer? If that’s the case, you need to do some manual edits. I’ll host up a video, if you want, to show you how I make my systems for FW:ToW
-
Yep. FL explorer. A video would be brill.
-
LOL Funny bug!
I’ve done hundrets of systems in different mods some with countless lane rings, planets and stations (guess i made a system with 4 dockable planets and 18 or 19 stations), but i never had a messed up nav map
If u discover the source of that bug please tell us
-
Here are the videos:
Building Systems:
http://files.filefront.com/Building+Systems+Part+1avi/;13655501;/fileinfo.html
Understanding Asteroids and Nebulas:
http://files.filefront.com/Asteroids+and+Nebulaswmv/;12799219;/fileinfo.html
Modular Station Building
http://files.filefront.com/Modular+Station+Buildingavi/;12686081;/fileinfo.html
Custom Base Coding:
http://files.filefront.com/Baseini+Tutorialavi/;12714952;/fileinfo.html -
Sure you can anaylse 80kb of files?!
http://host-a.net/Unib5/HI01.ini -
I’m still not sure what has messed up. I created my systems normally and they worked before but it has suddenly just decide to do this. Oh and if I CLOSE the navmap, CTD.
-
Navmapscale?
What about your navmapscale? Have you made any changes to it? What is your navmapscale?
-
Huge…lemme check.
EDIT: 0.453333
250k per side.
-
Only thing I’ve noticed is that your system is called Hi01, in vanilla FL this is the nick of Omicron Alpha so if u’re not going to create a TC u should change that nick to hi01 (hi02 is omicron beta).
I’m rly not sure if this has something to do with it, but u were talking about “your newly created system” so if u got 2 systems called hi01 that could be the source of your bug.
Greetz
Mind -
It never conflicted before. I simply added a few tradelanes, planets and bases and now this happens ???
-
try changing navmapscale to 1 or 2 and see what happens.
I may be misunderstanding your problem, but try anyway.
-
Nothing. Same problem.
-
I hope you realize we are not entitled to fix this for you. You are the one asking, we are the ones trying to help.
Double-posting with something like that is a surefire way NOT to get helped.
Instead, you’d be better off giving more details on what you did.
Also: modding takes time and patience; make sure that reaches your brain or you’ll be fried within a few months.
-
I hate slow progress
It only crashes if I close the Nav Map. It’s very weird. Also some trade lanes are missing. But I’m newish to modding so I wouldn’t know where to go to fix it.
-
I’d really try what Mind said. You should NEVER have two systems with the same name.
You’re really looking for trouble by doing that.
-
Depending on how u made the universe ini and the mbase ini it will surely bug the game.
I never made that mistake but i produced that error and i worked not good, i bet when u take a look at alpha u will find your missing trade lanes and some more stuff there. -
I deleted the other system. This is completely new universe except from New York and FP7, which prefixes are not cloned. And it worked completely fine before, except from a minor bug where a couple of bases say Planet Malta etc.
20/25