NPC target turrets(topic header by JONG)
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Is there any way to make npc target capship and station turrets through editing the pilots_population.ini?
There is a line attack_subtarget_order = anything
there are words in content.dll like TOWERS TURRETS etc.
So maybe attack_subtarget_order = TURRETS?? Though it doesn’t seem to work…Anybody knows anything about it??
Please reply.
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Maybe you need to finish the line with “anything”?
attack_subtarget_order = TURRETS, GUNS, LAUNCHERS, ANYTHING
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Thanks FriendlyFire , but is it working?
Anybody tested?
In my case they didn’t try to shoot jumpgate turrets, though they were hostile to me, too, maybe that’s the reason. Will test more.Anybody else tested??
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Haven’t tried it, but I do think FL would require a fallback command as a last command. It can be quite picky!
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If ANYTHING dont work, try ANY or ALL
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Here’s the list of values you can use:
ANYTHING
GUNS
TURRETS
LAUNCHERS
TOWERS
ENGINES
HULLI haven’t tested the behavior of any of these values though.
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Does not work. Noticed that delimiter is " ,\t\n"
Does it means that:attack_subtarget_order = ANYTHING , [tabulation]
GUNS , [tabulation]
TURRETS , [tabulation]
LAUNCHERS , [tabulation]
TOWERS , [tabulation]
ENGINES , [tabulation]
HULL , [tabulation]?