Compiled File Editor
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**Anyone know what the ‘Sphere’ is used for?
It can be found in br_01_avalon_cityscape.cmp**
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Shot in the dark… but …
The skydome?.. to map were it lays?
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You’re way ahead of all of us here, Lancer! 8-)
But keep it up, hopefully one day I will be able to click on 3-4 buttons and get a fully working sur to fit my cmp!
'Course by then you and I will still be using mobile phones when others are using implanted chips!
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**New version released 0.005
All exporters fixed to show proper values
Switch2 added for float array
Just about every single FL node should be check for now
Save routine finally fixed, now it properly compiles the node name into a single tree and also sets the proper offsets for data, strings and tree linkages. The UTF files should now work within your game. -
It’s still doing the disappearing texture thing when you have more than one window open. For instance i’ve just opened my browser to report this which is covering the editor. Texture has disappeared that i was looking at, now i have to reload the file to view it again lol
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**Odd, I just simply reclick on the node and it shows back up. I haven’t added in the focus update yet, this was simply a release for testing since I ‘hopefully’ got the save function properly working.
Thanks for testing though!**