Trent the monkey king mod?
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Great to see some feedback
i have a few questions i hope you will answer for me
Wow, have you allready completed the entire storyline?
When you say the āGameplay isnt that funā what do you mean exactly? What specificly didnt you like?
thx for the feedback
Rasauul -
May I ask if I might integrate your mission into the Freelancer Addon: Station Network ?
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Sure you may, just remember to credit me in the script and Readme.
You can catch me at :
http://freelancercommunity.net/viewtopic.php?t=485
If you have any questionsGL.Ras
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Yep ty!
but I forgot to inform you that by sharing your ressources with us you also agree that your ressources might be used by any other modders - Thatās one of our principles. Of course under the condition that you get named in the credits.
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Think ye might have wanted to inform ras of that 1stā¦ :lol:
hehe, kinda like singing a record dealā¦ to be told afterwardsā¦ that
āoh and weāll be giving this away to everyoneāā¦ lmaoā¦I Think ye mega lucky ras is a great guyā¦ with an awesome addition to SPā¦ have fun āintergratingā basā¦ heheā¦ heheā¦ mwhahahahahahahahahahahahahahahahahahahhaha!!!..
(yesā¦ it kinda sent me back to square 1 with my modā¦ and a little looopy trying to work out what/where and what to changeā¦ & then comes the āideasā that spring from this modā¦ dam these bigass mods i make lol, and the hold they have on my sanityā¦)
Your about to take your 1st steps into a scary world they callā¦
FL-SP missionsā¦ take extra batteriesā¦ it gets deep and dark in thereā¦ and ye dont want the lights going outā¦
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personally i think this mod is seriously flawed. try dock at prison station in texas and the ship explodes by the planet. weapons do not seem to hit the target. missiles are too slow to hit targets. have a collision in an asteroid field at the speed it travels and you are toast. How the hell you are supposed to beat around 10 bh in mission 14 i have yet to find out. nomads are much easier to kill than mos other npc. strange that. still what do i know. good idea spoiled in execution IMHO.
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Thx for the feedback/critique, im currently working on the update with Modders: FlyByu and Bullwinkle.
TTMK was my first project, and yes it has its faults.
The update will really be an allmost new mod fusing the Bdsl 1.28 with TTMk 1.5.
You can follow the project here:
http://forge.the-starport.net/projects/aot
Making us aware of any errors/bugs you have come upon in TTMK will be higly appreciated.
It would help alot If you could send me a detailed list on the PM or at:
[email protected]Thank you
Ras
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About storyline mods, the mod āKnowledge of Siriusā is planned to add a continiue storyline to the game. The modās storyline takes place in the exploring of the āupper unknownā as known to us and named in the mod as Epsilon nebula.
I happen to be the creator of the mod, as you probably guessed, and Iām looking for mission coders to add the new missions, because Iām not so good with it myself. I can code open SP but not a full mission.
Do you know someone who can help me?
Please send me a PM.To view the mod go to:
http://www.moddb.com/mods/freelancer-knowledge-of-sirius -
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Hey. I am trying to play this mod. I gone through the prequel, it was nice, except for the crashes in the Leeds system. But how on earth I am supposed to play storyline? Even on the level 1 missions, NPCs are mowing me down in no time, before I can even scratch their paint.
I guess it is because I am flying the starting ship. But it seems impossible to get a new one, the prices are absurd. How I am supposed to gathes MILIONS if I cannot fly the missions, and the cargo hold is so small that making enough money by trading would take weeks of real time.