Shield drag
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Every patch is open to abuse.
One reason that I am against hacks made just for a few people.
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TY 4 one more great hack
and a
Happy New Year.
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Fun plugins - thx! This will force players not to use nanos and batteries and big guns around ship in True PvP
How about backward plugin - if player have certain item at his ship then drag_force = -10% for example. I think it is way to do some popular RPG elements for Freelancer x)
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Ah, necro-sorry. Equip Mass works fine with negative values
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Tests have confirmed this is true… and alot of fun too
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About equipmass - we have noticed with Jeider at his SP Mod when ship switches system - by gates, holes or just by console - whole ship mass with equip grows each time it jumps.
For example, whole ship mass is 1200.
Lets jump to California - mass is 2400.
Now jump to Magellan - mass is 4800.
So, someone tried EquipMass at SP - do you have same results?
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Thanks Adoxa - it works