A mystery of Freelancer
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So, it is better to de bini only the files you want to see original values that may be lacking in the sdk?
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Is it possible to creat an only zone who has the drag_modifier option?
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[zone]
nickname = Zone_Bw08_asteroid_field
ids_name = 261340
pos = -4, 0, 298
shape = ELLIPSOID
size = 90000, 30000, 90000
property_flags = 66
interference = 0.1
drag_modifier = 1.05
edge_fraction = 0.3
damage = 0.03
visit = 32
ids_info = 66224
spacedust = asteroiddust
spacedust_maxparticles = 40
sort = 99
Music = zone_field_asteroid_rockAlready at JFLP
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Thank you helloween!
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Thaddeus wrote:
power_modifier = 0.05What about this?
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After searching as to where I got this from ~ Comes from the UnofficialFLSPpatch1.2.zip (by Buck Danny?)
[zone] nickname = Zone_Bw08_asteroid_field ids_name = 261340 pos = -4, 0, 298 shape = ELLIPSOID size = 90000, 30000, 90000 property_flags = 66 interference = 0.100000 power_modifier = 0.050000 drag_modifier = 1.050000 edge_fraction = 0.300000 damage = 0.030000 visit = 32 ids_info = 66224 spacedust = asteroiddust spacedust_maxparticles = 40 sort = 99 Music = zone_field_asteroid_rock
adoxa wrote:
No such setting.Probably why it doesn’t work?
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Does not come from me.
Besides my Unofficial Patch was 1.4 and used the SDK 1.3 as a base.See you in Sirius
Buck Danny -
Hey,
Sorry for the necro, but I just checked now and I noticed QuickFix 1.0c doesn’t have this. Any chance we can get a QuickFix 1.0d that has this minor change?
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Assuming it’s decoded, you can easily add it back in yourself:
Go to
data/universe/systems/bw08/bw08.inilook for:
[zone]
nickname = Zone_Bw08_asteroid_fieldAnd simply add in
drag_modifier = 1.05
to a part of the [Zone] block there.
(You can see an example on the last page)Good luck!