Nomad Worm model?
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Is there a way to get this working where i can see the whole thing? I’m trying to make it a bartender and i’ve added it in
nickname = Li0508_fix_bartender
body = worm
affiliation = fc_n_grp
voice = rvp003Now it shows up but i only get a small part that seems to float about head height. There are supposed to be some animation sections which i’ve tried to add to the mbase file without success. I can’t seem to find other entries for the worm model though its possible i’m missing it if there are other parts that are named something else
Regarding the animation sections, would i add them in at the end of the base file where the other animations are normally for the bartender etc?
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I guess it’s difficult/not possible to give the worm model human animations. It was just used for a special scene in the campaign, not for using it on bases or somewhere else. So I think it doesnt have all animation-bones you would need and if, they could have different names.
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The glowing eyes are special effects. I think its not possible to attach them to the character without any THN script.
His mouth is maybe fixed because a Nomad is coming out of it, so they changed it.