Freelancer Beta 1
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Take CloneCD or Daemon Tools Lite, find at their options SafeDisk and check it on - make image
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Other differences:
-There’s an empty folder called Ionclouds in Data/Solar
-Voice acting for Mission 01 has Trent, King and the Universal transport with different voice actors.
-ScenarioSaves folder in Data with four bats and four corresponding decoded .fl files which seem to have a somewhat different format to normal .fl files.
-Systems seem to have no mission vignettes. -
runod wrote:
This happens every single time I try to rip the second one http://puu.sh/25rlF
I suspect that a normal retail disk would work however.Yeah that’s the Safedisc CD protection (intentional bad sectors on CD). As Helloween said, try Daemon Tools and make an image with that. You can also mount the resulting image with daemon tools in a virtual drive and test it with that.
I dont currently have an original FL disc nearby, so sadly cannot test if it works with the retail disk. Anybody tested this?
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I’m liking all the stuff in the audio folder, such as the (inferior) Rheinland battle music and different Bretonia music. There’s also different pieces of dialogue hanging around, with more voice synthed files, seemingly as placeholders. I’ve not had a proper listen, but the music seems to be pre-mastered too, with more placeholders.
Oh, and loads of neural net stuff.
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Just checked with a production original CD, CD check passes but popup states “beta has expired”
Then get an error window saying```
E:\FL\SCratch\Client\PerfOptions.cpp(262) : ERROR:General:options less than 0 again -
Mounted too - passed CD, yep, the same, managing
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Roger. It runs but my home pc is far away only by RDP, so will try when i got it here
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You dont have problems with the music files? I seem to be missing a codec…
Found it! Anybody missing the codec, install this:
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Nope, works fine on Win 8.
I had to deactivate IPv6 after the first connect tho (got some error messages).
I like how you can mount your guns at the hardpoint you want:
Some other screens:
Guns aren’t rotating. gun.fllistserver.com is working for the beta server too btw
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Not from the Beta, but I ported St02b into regular Vanilla and tested the difficulty with a Vanilla Anubis + Equipment. Wasn’t challenging at all. Also there are supposed to be texture animations and rotating fans, but I couldn’t get the latter to work.
http://www.youtube.com/watch?v=xV7UmP1X-6s&feature=player_embedded
EDIT: Also, checking the Nomad Elite’s cmp reveals that the rear spikes have an animation.
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Looks like Descent 1
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Would there be issue with me uploading some screens? Do you want this kept quiet?
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Hey Crazy run the server please - passworded
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Random missions dont seem to be implemented, also no station news. Notice how there is a local channel and console channel selector in the chat window.
Auto turrets seem not to be working, I think this is just the “normal” turret view we already have.Some cool profiling display, activate with Alt+F:
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One of the F buttons also brings up another display, might’ve been F6.
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w0dk4 wrote:
Why did they remove this…I dont know, one of the best things I’ve seen so far…
Spent a pleasant couple of hours working on the Nomad Elite, it actually looks like the Nomad ship Icon in the contact list!
Attached a copy of the working model if anyone wants to play with it, I hacked a no_fighter sur to go with it. Very much a WIP, no wires and only basic Hardpoints. An interesting thing I have noticed is that the ship SURs do not have shield bubbles or weapon/shield/thruster hitboxes