Adoxa's site and JFLP? (Some widescreen issues)
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I’m getting back into Freelancer again, and since I’m looking to play through it Vanilla again with non-invasive mods, I’m trying to get things working nicely with only resolution support and texture mods.
I was able to get it running at 1920x1080 with this guide, but unfortunately I’m having some odd problems with this method. After following that guide, everything in my game looked like a splotchy fresco painting. Somehow the game had reverted to 16-bit. I was able to change it back to 32-bit in the PerfOptions file, changing it to this (as are the same settings that are there by default in the freelancer.ini, besides the resolution):
[Display]
size= 1920, 1080
color_bpp= 32
depth_bpp= 32Sadly every time I launch the game (even using new save files), it reverts to this:
[Display]
size= 1920, 1080
color_bpp= 32
depth_bpp= 24So while the game now looks much better than it did at 16-bit, things are still very splotchy and running in 24-bit.
Very frustrating, because at this point I have no idea how to solve the issue. My next step is to reinstall and try using JFLP for widescreen resolution support, but every link I find to download it sends me to a dead domain or a non-working site. Does anyone have the zip file for JFLP and HudShift that they can upload?
Any help would be much appreciated, thanks.
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U´r damn right mate…
Adoxa´s plugins are definitely THE REFERENCE in this and other things related to Freelancer.Download the JFLP.DLL here: http://adoxa.altervista.org/freelancer/dl.php?f=jflpdll
and for HUDSHIFT u may want to check out ADOXAS TREASURES here: http://adoxa.altervista.org/freelancer/plugins.html
I do not have a solution for this—>“depth_bpp= 24”… as it seems to happen to my PerfOptions.ini aswell…
Greetings J.R.
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Thanks for the replies guys. I just reinstalled and I’m gonna see if I run into the same issue with JFLP.
For reference though, here’s a picture of my problem. This is with my settings at 32-bit, but with that lingering one that insists on switching back to 24 every time I launch the game. Observe:
http://i.imgur.com/SD0M9Id.png
So really, what could be causing that?
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Thanks for the replies guys. I just reinstalled and I’m gonna see if I run into the same issue with JFLP.
For reference though, here’s a picture of my problem. This is with my settings at 32-bit, but with that lingering one that insists on switching back to 24 every time I launch the game. Observe:
http://i.imgur.com/SD0M9Id.png
So really, what could be causing that?
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Installed JFLP, went back into the PerfOptions file and set things how they should be, and bam, no more fresco paintings in the skies and shadows.
Not sure what in the world was causing it, but I think I’ve got things under control now. Just throwing in some texture mods here and there to make things look nice. The “HD FL” mod is a FLMM file only from the looks of it, and the texture it uses for the starscapes is horrible looking compared to ones I found elsewhere, so it’s a no go on that one. I’m picking and choosing files from Bo!'s “Swag Pack”, some ship textures, interface stuff, etc.
I’m looking for some character retextures now (probably just for the main characters). Hell, might even take a shot making Trent, Juni, etc textures myself if I could figure out what files to screw around with and how to extract/open them.
Do you guys know of any good retexture bits and pieces? Characters specifically?