Engines for sale
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Didn’t this somehow require using Alcander’s Freelimits? I’m pretty sure it did…
If that’s the case, I don’t think you’ll see sellable engines anytime soon.
If you mean BUYABLE, though (you can purchase them to mount them, but you can’t sell them to the dealer), I think just adding proper Goods entries and such would be enough, but I’ve never been in that area all that much, so maybe there’s an extra step.
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Besides:
Making engines sellable might blast your complete ship balancing
if you have engines with a greater variety of “linear_drag”/“max_force” values. -
We’ve implemented an engines buyable option using the engines_buyable mod technique put together by OuterStar in his Engine Shop mod. The only problem is we’re committed to keeping our server 100% compatible with the unmodded player. What this prevented us from doing was setting a price of greater than say 1 credit for the engines. So, any player running the mod can switch out their engines, but it’s really only a color thing. If I made the engines worth more than a credit, the unmodded player would be charged that much extra when purchasing a new ship.