3D Model Showroom
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I like it, looks nice. Maybe add a little Lib-Dred to the sides instead of those ramped out sections? Trying to think of what parts would look good there. Maybe the fins? Or that back section with all the indentation detail? Possibly on the top, on that flat section (not the bay doors) Have the top half of the dreads tower, or even the bubble section from the back end of the Osiris? Just throwing idea’s out. I’m sure you can make up your mind as to what looks right.
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Ok, trying to get used to MS3D again. Haven’t used it in a while, well, since my main modeling environment bit the biscuit. So, trying to get used to the limitations of Milkshape and chopped this ship together. If anyone wants it, just pm me, or, um, do whatever it is you do, lol.
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A little project I’ve been working on since Christmas is the Bretonia Fol concept fighters. These are original concept fighters for the game that failed to make it to the final cut as it were.
I’m gradually replacing the Liberty civilian fighters for these (in my own mod) in Bretonia based corporations and possibly the Gaians (after a suitably green makeover)
The models follow the modular strategy of the original models, so the next model up will have more weird parts added to it at strange angles. And glad I didnt design these ships. Taken to its ultimate conclusion the Bretonia Fol 8 will have 12 forward firing guns and turrets, with left and right handed gun models. Still a lot of work to do.
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The 2nd Stage is realy good! I think the drawer of the FOLs loved stranges details, it sometime arrive…
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Another cruiser, again, based on the Liberty Cruiser.
This time I took the front and got rid of the rest.
Oh, and the circular thingy in the middle, is supposed to rotate.
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Realy good!! Gavial class Cruiser fit well to it!
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Think rifle-ships no offence (Kuze are not fit in FL
Without stock model was better.
Invent a different feather. -
That’d look really epic with the spinning part, nice work Fagu.
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I ended up making a couple scale renders to point out just how much bigger the “new” Rhino is. It was meant to be a frigate or corvette sized ship. (Not necessarily to traditional Freelancer scale. More like Nexus/EVE scale.) For my project I also needed forward firing engines, so those are also integrated into the design.
The ship design will probably changed and get updated as I require new design features and think of other details to add.
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Pretty.
This is not far from the Bounty Hunter Destroyer
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Phoar.
I’ll have to retract my comment about it still looking like a cargo ship, in scale it actually looks pretty mean!Good stuff!
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It still looks way too much like a Rhino.
With a bit moar changes, it will look better. -
Kuze wrote:
It looks good, however the 2 windows near the top engine makes little sense.Noone thinks about the engineers!
Can’t they take a break from looking at Flux Capacitors, Phase Manifolds and Warp Intakes? -
Bobthemanofsteel wrote:
Kuze wrote:
It looks good, however the 2 windows near the top engine makes little sense.Noone thinks about the engineers!
Can’t they take a break from looking at Flux Capacitors, Phase Manifolds and Warp Intakes?If I were fighting that ship, I would definitely aim at those windows.
PD: The bridge and the engines looks like the Liberty Cruiser’s.
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Yes well, if you wanted a structurally sound ship you wouldn’t put any windows on it, but it’s a game, so aesthetics very important.