Yeah, posted on the gc forums. Got back the same answer. They’ve been renamed to Freelancer. Although it seems strange the the item viewer in DSAccountManager still lists dsy_license_freelancer as a civilian. Also shows a dsy_license_civilian is a Freelancer that has a maximum cargo limitation of 3500, but it’s 3600, in game.
Yeah, I know about the ID strings section of dsacesrv.cfg. I’ve modified several. As for the techcompat, I don’t use that on my server. I just deleted all the factions and set the no_control_item to 1.0. Without an ID, they can’t tractor anyway and I’ll take care of rules violations when it comes up. Wish there was a way to make it where you couldn’t launch without a tractor. I know you can’t launch without a scanner. I’ve tried that. “Can’t launch without a radar”.
Also, I don’t understand why on ‘Power drain on cruise’ it wouldn’t begin to recharge when the engine is killed. But if you’re above rated speed with engine killed, it won’t recharge until you’re back within rated engine speed. For that reason, I’ve disabled the ‘Power drain on cruise’ as well.