Hello all long time no see.
Found some code from an old mod of mine that might help here
<data file="data\MISSIONS\M01A\m01a.ini" method="sectionreplace" options="2:9">[Trigger]
nickname = mrp_accept
system = Li01
<dest>Act_SetShipAndLoadout = ge_fighter, msn_playerloadout</dest>
<source>
Act_SetShipAndLoadout = rh_elite, msn_playerloadout</data>
<data file="data\SHIPS\rtc_shiparch.ini" method="sectionreplace" options="2:9">[Ship]
nickname = rtcprop_civ_fighter
<dest>LODranges = 0, 60, 120, 250, 500, 1000
DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp
material_library = ships\civilian\cv_ships.mat</dest>
<source>
LODranges = 0, 60, 150, 1000
DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp
material_library = ships\rheinland\rh_playerships.mat</data>
<data file="data\MISSIONS\npcships.ini" method="sectionreplace" options="2:9">[NPCShipArch]
nickname = fauxplayer
<dest>loadout = msn_playerloadout_faux
level = d1
ship_archetype = msn_playership
state_graph = FIGHTER
npc_class = lawful, FIGHTER</dest>
<source>
loadout = msn_playerloadout_faux
level = d1
ship_archetype = rh_elite
state_graph = FIGHTER
npc_class = lawful, FIGHTER</data>
<data file="data\SHIPS\loadouts.ini" method="sectionreplace" options="2:9">[Loadout]
nickname = msn_playerloadout
<dest>archetype = ge_fighter
equip = ge_gf1_engine_01
equip = shield01_mark01_lf, HpShield01
equip = ge_fighter_power01
equip = ge_s_scanner_01
equip = ge_s_tractor_01
equip = ge_s_thruster_01, HpThruster01
equip = li_gun01_mark01, HpWeapon01
equip = li_gun01_mark01, HpWeapon02
equip = LargeWhiteSpecial, HpHeadlight
equip = SlowSmallOrange, HpRunningLight01
equip = SlowSmallOrange, HpRunningLight02
equip = SlowSmallOrange, HpRunningLight05
equip = contrail01, HpContrail01
equip = contrail01, HpContrail02
equip = DockingLightRedSmall, HpDockLight01
equip = DockingLightRedSmall, HpDockLight02
cargo = ge_s_battery_01, 3
cargo = ge_s_repair_01, 3</dest>
<source>
archetype = rh_elite
equip = ge_re_engine_01
equip = npc_shield02_mark06, HpShield01
equip = rh_elite_power01
equip = ge_s_scanner_01
equip = ge_s_tractor_01
equip = ge_s_thruster_01, HpThruster01
equip = armor_scale_1
equip = rh_gun01_mark03, HpWeapon01
equip = rh_gun01_mark02, HpWeapon02
equip = rh_gun01_mark02, HpWeapon03
equip = rh_gun01_mark02, HpWeapon04
equip = rh_gun01_mark01, HpWeapon05
equip = rh_turret01_mark01, HpTurret01
equip = cruise_disruptor01_mark01, HpTorpedo01
cargo = cruise_disruptor01_mark01_ammo, 5
equip = mine01_mark01, HpMine01
cargo = mine01_mark01_ammo, 20
equip = ge_s_cm_01, HpCM01
cargo = ge_s_cm_01_ammo, 20
equip = LargeWhiteSpecial, HpHeadlight
equip = SlowSmallYellow, HpRunningLight01
equip = SlowSmallYellow, HpRunningLight02
equip = SlowSmallYellow, HpRunningLight03
equip = SlowSmallYellow, HpRunningLight04
equip = SlowSmallYellow, HpRunningLight05
equip = SlowSmallYellow, HpRunningLight06
equip = contrail01, HpContrail01
equip = contrail01, HpContrail02
equip = DockingLightRedSmall, HpDockLight01
equip = DockingLightRedSmall, HpDockLight02</data>
<data file="data\SHIPS\loadouts.ini" method="sectionreplace" options="2:9">[Loadout]
nickname = msn_playerloadout_faux
<dest>archetype = ge_fighter
equip = ge_gf1_engine_01
equip = shield01_mark01_lf, HpShield01
equip = ge_fighter_power01
equip = ge_s_scanner_01
equip = ge_s_tractor_01
equip = ge_s_thruster_01, HpThruster01
equip = li_gun01_mark01, HpWeapon01
equip = li_gun01_mark01, HpWeapon02
equip = LargeWhiteSpecial, HpHeadlight
equip = SlowSmallOrange, HpRunningLight01
equip = SlowSmallOrange, HpRunningLight02
equip = SlowSmallOrange, HpRunningLight05
equip = contrail01, HpContrail01
equip = contrail01, HpContrail02
equip = DockingLightRedSmall, HpDockLight01
equip = DockingLightRedSmall, HpDockLight02
cargo = ge_s_battery_01, 3
cargo = ge_s_repair_01, 3</dest>
<source>
archetype = rh_elite
equip = ge_re_engine_01
equip = npc_shield02_mark06, HpShield01
equip = rh_elite_power01
equip = ge_s_scanner_01
equip = ge_s_tractor_01
equip = ge_s_thruster_01, HpThruster01
equip = armor_scale_1
equip = rh_gun01_mark03, HpWeapon01
equip = rh_gun01_mark02, HpWeapon02
equip = rh_gun01_mark02, HpWeapon03
equip = rh_gun01_mark02, HpWeapon04
equip = rh_gun01_mark01, HpWeapon05
equip = rh_turret01_mark01, HpTurret01
equip = cruise_disruptor01_mark01, HpTorpedo01
cargo = cruise_disruptor01_mark01_ammo, 5
equip = mine01_mark01, HpMine01
cargo = mine01_mark01_ammo, 20
equip = ge_s_cm_01, HpCM01
cargo = ge_s_cm_01_ammo, 20
equip = LargeWhiteSpecial, HpHeadlight
equip = SlowSmallYellow, HpRunningLight01
equip = SlowSmallYellow, HpRunningLight02
equip = SlowSmallYellow, HpRunningLight03
equip = SlowSmallYellow, HpRunningLight04
equip = SlowSmallYellow, HpRunningLight05
equip = SlowSmallYellow, HpRunningLight06
equip = contrail01, HpContrail01
equip = contrail01, HpContrail02
equip = DockingLightRedSmall, HpDockLight01
equip = DockingLightRedSmall, HpDockLight02</data>