Hi guys,
Can anyone explain how to increase the number of NPCs at any bar?
Its definitely NOT character_density = in mbases.ini as this will not add NPCs so they sit/stand at every place in a bar.
We checked for example Buffalo base li01_12_base (it has 6 GF_NPCs ready at mbases.ini + 1 bartender) and according to its THN file for hardpoints (spawn places for NPCs) there is a LOT of those spawn points.
entity_name = “Zg/NPC/mFloor1/01/A/Stand”,
entity_name = “Zg/NPC/mTable4/01/A/SitLow”,
entity_name = “Zg/NPC/mTable4/01/B/SitLow”,
entity_name = “Zg/NPC/mTable4/01/C/SitLow”,
entity_name = “Zg/NPC/mTable4/01/D/SitLow”,
entity_name = “Zg/NPC/mTable4/02/A/SitLow”,
entity_name = “Zg/NPC/mTable4/02/B/SitLow”,
entity_name = “Zg/NPC/mTable4/02/C/SitLow”,
entity_name = “Zg/NPC/mTable4/02/D/SitLow”,
entity_name = “Zg/NPC/mTable4/03/A/SitLow”,
entity_name = “Zg/NPC/mTable4/03/B/SitLow”,
entity_name = “Zg/NPC/mTable4/03/C/SitLow”,
entity_name = “Zg/NPC/mTable4/03/D/SitLow”,
entity_name = “Zg/NPC/mTable4/04/A/SitLow”,
entity_name = “Zg/NPC/mTable4/04/B/SitLow”,
entity_name = “Zg/NPC/mTable4/04/C/SitLow”,
entity_name = “Zg/NPC/mTable4/04/D/SitLow”,
entity_name = “Zg/NPC/mTable4/05/A/SitLow”,
entity_name = “Zg/NPC/mTable4/05/B/SitLow”,
entity_name = “Zg/NPC/mTable4/05/C/SitLow”,
entity_name = “Zg/NPC/mTable4/05/D/SitLow”,
entity_name = “Zg/NPC/mTable4/06/A/SitLow”,
entity_name = “Zg/NPC/mTable4/06/B/SitLow”,
entity_name = “Zg/NPC/mTable4/06/C/SitLow”,
entity_name = “Zg/NPC/mTable4/06/D/SitLow”,
But no matter what, there are ALWAYS only 3 generic NPCs + 1 bartender. They change their locations which just confirms that those locations are properly set for a spawn, but they are always ONLY 4 NPCs. You can change the character density how you like but it wont add the max amount of NPCs. IS it hardcoded somewhere?