I just made a giant mistake….
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Well, This is a Spam Thread, but i don’t want to post it to Spam Board, because it’s interesting…
I testing my own Mod SDK (i call it “Revelation Mod Official Resource Package, Codename: Orgin”). I planning to start my mod on this pack. After a lot of weeks, i completed the NPC AI setting, and upload to my lagg and old backupserver to run FLServer and play.
When i enter my server and launch to space, a Bounty Hunter ask me for contraband, I’m a docile people, so i drop it, another Bounty Hunter come to here at same time and loot the contraband i just droped (loot_preference = LT_ALL).
Before you say “There is two factions and both of it named Bounty Hunter”, my Mod SDK completely compatible with 1.0, so i’m not add/edit any faction in that pack.
First off, I think every faction has a tag in game, so there is no possible to make NPC fight each other if they in same faction, even i change the rep = to -0.9 for themself. But now i guess i was wrong, looks FLServer assign the tag for each formation, not each faction…
Whatever, to see the internal conflict of Bounty Hunters is … fun. no one got hurt, and the combat be terminated by a OutCast launch from Freeport 10
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Can you make it happen again or was it only one time by chance?