Animated Ship Models
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I was wondering if its possible to make a ship that has engines floating and spinning arround it. Its like the “small space station” that has those gas exhausts that spin inside it and the effect follows them. Is it possible to make it with ship engines? I was thinking to make it similar to the station, that the Hardpoints are mounted on a specific group which is animated.
The point here is: Will the animation work while the ship is flying? Or it needs to be triggered somehow? -
http://the-starport.net/freelancer/forum/viewtopic.php?topic_id=2031&forum=26
Then attach the animation via [InternalFX] in the select_equip.ini to you ship in the goods.ini.
It will play the animation everytime you are in space.
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Idea about animated ship : Absurd, but concrete mixer ship must be cool
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HeIIoween wrote:
Idea about animated ship : Absurd, but concrete mixer ship must be coolThat’s pretty darn funny mate!
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You can use regular engine fx for this without issue. It’ll look better in the long run because it will include the cruise effects and vary intensity with throttle also. It’s possible to make your own “engine type” ale wich uses throttle but not cruise, and still attach that via the internal fx method. You just lose out on cruise, which can add quite a bit to any engine’s cool factor.
As for it being silly, well did the huge mining ship in Star Trek not look totally badass? Also recall a great looking ship from X3, a gunship for the Ka’ark or whatever they were called. I was actually planning on porting it over to FL, the textures all looked great and the animation would be simple but look very suave; glow maps and all. A couple textures were a bit elusive though so I lost interest
Oh, and I’m lazy.Unfortunately there isn’t a throttle on mesh animations, only ale fx, so that kinda blows. Maybe a plugin for one of the server software around here could help with that aspect.