Cloak disabling weapon
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Hey does any of the FL guru’s out there know how to make a weapon that can knock out that cloaking device?
only thing I could think of was haveing low hitpoint on the device. if it gets hit with AOE damage it would be destroyed.
any other creative solutions?
thanks
Jer
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Not unless someone’s already developed a hook plugin for it. if there is one, i’ve never heard of it.
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thanks Sizer. good to see a familiar name. FW’s has a cloak now and people complianing. I thought if there was a counter to it , the cloak wouldn’t be such a ulitimit technology.
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cloaks are notoriously hard to balance. I’d only noticed the initiative to add them after the fact, or I would have spoken out against them.
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Fooling a while with those cloaks,
WTS has usually 1a set of a no-cloak
and one cloak-able ship - the cloak 1
with worse stats in handling, shielding and weapons.
Result: almost no one uses those cloak ships.IMHO it would be cool to have
- shields keeping completely off-line while cloaked
(maybe at least drop shield once more, when uncloaking) - cloaks using power
and - something like weaponsmoddb for scanner - cloak relation
PS:
And weapons keeping off-line till the end of the uncloaking process
or even a second or 3 longer. - shields keeping completely off-line while cloaked
5/5