Unused features
-
Great finds He11oween.
A few more from content.dll:
Cnd_InZone = (bool), (ship), (type)
Types are: OBJECT_ZONE, EXCLUSION_ZONE, NEBULA_ZONE, DUST_ZONE
Will fire if ship is or is not in the specified type of zone, depending on bool.
Cnd_JumpgateAct
(No idea what this one does)Act_PlayNN
(No idea what this one does) -
Cnd_JumpgateAct intresting intresting…
Seems to be Cnd_JumpgateAct = true, Player, Li01_to_Li05 need find time to check -
Optlist.ini
Maybe someone already know, but…
I have noticed 4 last lines not fitting in interface, tried to move them up:At the Audio and Video menu screens you will se new options too.
Are they worked - i have not noticed, maybe of my mod.
For example i have changed Flak’s optlist.ini for english screenshot because my mod uses other language.[interface] option = 1894 option = 1334, 2443, -1, true, false, -1, -1 option = 1332, 2444, 30, true, false option = 1896 option = 1501, 2447, 50, true, false option = 1897 option = 1400, 2449, 100, false, false option = 1401, 2450, 100, false, false option = 1495, 1769, 1, false, false option = 1555, 1771, 0, false, false option = 1498, -1, 1, false, false option = 1407, -1, 2, true, false [Audio] option = -1 option = 1409, 2451, 100, true, false option = 1336, 2452, 100, true, false option = 1337, 2453, 100, true, false option = 1918, 1791, 100, false, true, 33, 100 option = 1671, -1, 32, true, false, 0, 100 option = 1914, 2456, 100, true, false option = 1915, 2457, 100, true, true, 0, 50 [video] option = 1895, 2446, 100, true, false, -1, -1 option = -1 option = 1493, 1774, 100, true, false, 0, 100 option = 1404, 1775, 100, true, false, 0, 100 option = 1405, 1776, 100, true, false, 0, 100 option = 1624, -1, 100, true, false, 0, 100 option = 1622, 1777, 100, true, false, 0, 100 option = 1483, 1778, 100, true, false, 0, 100 option = 1403, 1780, 100, true, false, 0, 100 option = 1402, 1779, 100, false, false, 75, 100 option = 1630, 1772, 100, false, false, 50, 100 option = 1585, 1773, 100, false, false, 50, 100 option = 1481, 1781, 100, false, false, 50, 100 option = 1623, 1782, 100, false, false, 50, 100 option = 1663, 1770, 100, false, false, 30, 100 option = -1 [/video]
-
As here: http://the-starport.net/freelancer/forum/viewtopic.php?post_id=53377#forumpost53377 - just copy-paste the code into your optlist.ini
-
I note that in Khayman’s middle screenshot there are two additional checkboxes that show up for the Audio settings page.
INTERFACE VOLUME and
AMBIENCE VOLUMEWhat do those settings do and what is the info you would add to the optlist.ini file to make those appear?
TIA
-
They turn on/off ambient sounds and interface volume (the lil beep/noise when your mouse moves over buttons)
heres the code for the lot:
[interface]
option = 1894;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;DISPLAY
option = 1334, 2443, -1, true, false, -1, -1;;;;;;;;;;;;;;;;;RESOLUTION;;;;;
option = 1332, 2444, 30, true, false;;;;;;;;;;;;;;;;;;;;;;;;;GAMMA;;;;;;;;;;
option = -1
option = 1896;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CONTROL
option = 1501, 2447, 50, true, false;;;;;;;;;;;;;;;;;;;;;;;;;MOUSE SENSITIVITY
option = 1407, -1, 2, true, false;;;;;;;;;;;;;;;;;DIFFICULTY SP only
option = -1
option = 1897;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MISCELLANEOUS
option = 1400, 2449, 100, false, false;;;;;;;;;;;;;;;;;;;;;;;TOOL TIPS
option = 1401, 2450, 100, false, false;;;;;;;;;;;;;;;;;;;;;;;ROLLOVER HELP
option = 1495, 1769, 1, false, false;;;;;;;;;;;;;;;;;;;;;;;;;TRANSITION SCRIPTS
option = 1555, 1771, 0, false, false;;;;;;;;;;;;;;;;;;;;;;;;;AUTOHIDE MANEUVER BAR
option = 1498, -1, 1, false, false;;;;;;;;;;;;;;;;;;;;;;;;;;;COCKPIT[Audio]
option = -1
option = 1409, 2451, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;DIALOGUE VOLUME
option = 1336, 2452, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;SOUND EFFECTS VOLUME
option = 1337, 2453, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;MUSIC VOLUME
option = 1914, 2456, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;maximum sound distance
option = 1915, 2457, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;sound detail level
option = 1411, 2454, 100, false, true, 0, 100;;;;;;;;;;;;;;;;INTERFACE VOLUME
option = 1412, 2455, 100, false, true, 0, 100;;;;;;;;;;;;;;;;AMBIANCE VOLUME
option = 1918, 1791, 100, false, true, 33, 100;;;;;;;;;;;;;;;USE 3D SOUNDoption = 1895, 2446, 100, true, false, -1, -1;;;;;;;;;;;;;;;;DETAIL
option = -1
option = 1493, 1774, 100, true, false, 0, 100;;;;;;;;;;;;;;;;OBJECT DETAIL
option = 1404, 1775, 100, true, false, 0, 100;;;;;;;;;;;;;;;;SPACE DETAIL
option = 1405, 1776, 100, true, false, 0, 100;;;;;;;;;;;;;;;;NEBULAR DETAIL
option = 1624, -1, 100, true, false, 0, 100;;;;;;;;;;;;;;;;;;TEXTURE DETAIL
option = 1622, 1777, 100, true, false, 0, 100;;;;;;;;;;;;;;;;CUT SCENCE DETAIL
option = 1483, 1778, 100, true, false, 0, 100;;;;;;;;;;;;;;;;EFFECT DETAIL
option = 1403, 1780, 100, true, false, 0, 100;;;;;;;;;;;;;;;;BACKGROUND STARS
option = 1402, 1779, 100, false, false, 75, 100;;;;;;;;;;;;;;BACKGROUND DUST
option = 1630, 1772, 100, false, false, 50, 100;;;;;;;;;;;;;;HUD ANIMATION
option = 1585, 1773, 100, false, false, 50, 100;;;;;;;;;;;;;;DYNAMIC COM WINDOW
option = 1481, 1781, 100, false, false, 50, 100;;;;;;;;;;;;;;PLANET ATMOSPHERES
option = 1623, 1782, 100, false, false, 50, 100;;;;;;;;;;;;;;ENVIROMENT MAPS
option = 1663, 1770, 100, false, false, 30, 100;;;;;;;;;;;;;;16-BIT DITHER
option = -1
option = 1671, -1, 32, true, false, 0, 100;;;;;;;;;;;;;;;;;;;SOUND ELEMENTS
option = 1914, 2456, 100, true, false;;;;;;;;;;;;;;;;;;;;;;;;MAXIMUM SOUND DISTANCE
option = 1915, 2457, 100, true, true, 0, 50;;;;;;;;;;;;;;;;;;SOUND DETAIL LEVEL
option = 1407, -1, 2, true, false;;;;;;;;;;;;;;;;;;;;;;;;;;;;DIFFICULTY -
Need to check the video section again, space detail is listed twice and difficulty (in general settings) is also listed at the end.
Also you’re listing some sound elements in the section as well.
R
How about this as a final version?
[Interface]
option = 1894 ;DISPLAY
option = 1334, 2443, -1, true, false, -1, -1 ;RESOLUTION
option = 1332, 2444, 30, true, false ;GAMMA
option = -1 ;LINEFEED
option = 1896 ;CONTROL
option = 1501, 2447, 50, true, false ;MOUSE SENSITIVITY
option = 1407, 1797, -1, true, false, -1, -1 ;DIFFICULTY (SP only)
option = -1 ;LINEFEED
option = 1897 ;MISCELLANEOUS
option = 1400, 2449, 100, false, false ;TOOL TIPS
option = 1401, 2450, 100, false, false ;ROLLOVER HELP
option = 1495, 1769, 1, false, false ;TRANSITION SCRIPTS
option = 1555, 1771, 0, false, false ;AUTOHIDE MANEUVER BAR
option = 1498, -1, 1, false, false ;COCKPIT[Audio]
option = 1409, 2451, 100, true, false ;DIALOGUE VOLUME
option = 1336, 2452, 100, true, false ;SOUND EFFECTS VOLUME
option = 1337, 2453, 100, true, false ;MUSIC VOLUME
option = 1914, 2456, 100, true, false ;MAXIMUM SOUND DISTANCE
option = 1915, 2457, 100, true, true, 0, 50 ;SOUND DETAIL LEVEL
option = -1 ;LINEFEED
option = 1411, 2454, 100, false, true, 0, 100 ;INTERFACE VOLUME
option = 1412, 2455, 100, false, true, 0, 100 ;AMBIANCE VOLUME
option = 1918, 1791, 100, false, true, 33, 100 ;USE 3D SOUNDoption = 1895, 2446, 100, true, false, -1, -1 ;DETAIL
option = -1 ;LINEFEED
option = 1493, 1774, 100, true, false, 0, 100 ;OBJECT DETAIL
option = 1404, 1775, 100, true, false, 0, 100 ;SPACE DETAIL
option = 1405, 1776, 100, true, false, 0, 100 ;NEBULA DETAIL
option = 1624, -1, 100, true, false, 0, 100 ;TEXTURE DETAIL
option = 1622, 1777, 100, true, false, 0, 100 ;CUT SCENE DETAIL
option = 1483, 1778, 100, true, false, 0, 100 ;EFFECT DETAIL
option = 1403, 1780, 100, true, false, 0, 100 ;BACKGROUND STARS
option = 1402, 1779, 100, false, false, 75, 100 ;BACKGROUND DUST
option = 1630, 1772, 100, false, false, 50, 100 ;HUD ANIMATION
option = 1585, 1773, 100, false, false, 50, 100 ;DYNAMIC COMM WINDOW
option = 1481, 1781, 100, false, false, 50, 100 ;PLANET ATMOSPHERES
option = 1623, 1782, 100, false, false, 50, 100 ;ENVIRONMENT MAPS
option = 1663, 1770, 100, false, false, 30, 100 ;16-BIT DITHERAlso, I note that the 16-bit dither line doesn’t show up. Perhaps not enough room on the page? I removed the linefeed line from the performance section to get it to scroll up one line but it still didn’t show.
-
Yeah, the 16bit dither line needs to be reexamined. Moving it up the list just adds a linefeed to its new location.
I think it works on my laptop for some reason. I seem to recall seeing it there. I’ll check that out next.
-
It’s looking good robocop
The bottom few in my post may have been there in the vanilla file or put there when i was trying this out.
option = (ids name), (ids info?/tool tip name?/function?), the next bit depends on the function, like a slider or a check box… i was looking through some .dlls looking for the names and came across both id names and i think it might be character sensitive, but im not sure.
oh yeah the space detail bit should have this:
option = 1404, 1775, 100, true, false, 0, 100;;;;;;;;;;;;;;;;SPACE DETAIL
option = 1405, 1776, 100, true, false, 0, 100;;;;;;;;;;;;;;;;NEBULAR DETAILsimple typo, my bad
The difficulty setting may want to look like this:
option = 1407, -1, 2, true, false ;DIFFICULTY SP only
but again im not sure. -
great findings thx for sharing
i deleted the linefeeds @ the [Interface] section and added one at the top of the [Audio] section. (it fits better in my eyes)
- I changed the dll strings with the help of captain capslock so it looks right.
now it looks very nice
-
I recall that the 16 bit dither line worked in the vanilla install of FL but not after the SDK or the JFLP update was applied. I’m gonna try to unbini the original options file to see what comes out.
-
OK, here’s the final final…
The 16bit dither line doesn’t appear until you choose a 16bit video setting (and who would do that nowadays anyway…?)
At any rate, I moved that selection box to the General page right below the resolution setting and above the Gamma setting.
Now everything will fit on each page.
Here’s the code:
[Interface] option = 1894 ;DISPLAY option = 1334, 2443, -1, true, false, -1, -1 ;RESOLUTION option = 1663, 1770, 100, false, false, 30, 100 ;16-BIT DITHER option = 1332, 2444, 30, true, false ;GAMMA ;option = -1 ;LINEFEED option = 1896 ;CONTROL option = 1501, 2447, 50, true, false ;MOUSE SENSITIVITY option = 1407, 1797, -1, true, false, -1, -1 ;DIFFICULTY (SP only) ;option = -1 ;LINEFEED option = 1897 ;MISCELLANEOUS option = 1400, 2449, 100, false, false ;TOOL TIPS option = 1401, 2450, 100, false, false ;ROLLOVER HELP option = 1495, 1769, 1, false, false ;TRANSITION SCRIPTS option = 1555, 1771, 0, false, false ;AUTOHIDE MANEUVER BAR option = 1498, -1, 1, false, false ;COCKPIT [Audio] option = -1 ;LINEFEED option = 1409, 2451, 100, true, false ;DIALOGUE VOLUME option = 1336, 2452, 100, true, false ;SOUND EFFECTS VOLUME option = 1337, 2453, 100, true, false ;MUSIC VOLUME option = 1914, 2456, 100, true, false ;MAXIMUM SOUND DISTANCE option = 1915, 2457, 100, true, true, 0, 50 ;SOUND DETAIL LEVEL option = -1 ;LINEFEED option = 1411, 2454, 100, false, true, 0, 100 ;INTERFACE VOLUME option = 1412, 2455, 100, false, true, 0, 100 ;AMBIANCE VOLUME option = 1918, 1791, 100, false, true, 33, 100 ;USE 3D SOUND [video] option = 1895, 2446, 100, true, false, -1, -1 ;DETAIL option = -1 ;LINEFEED option = 1493, 1774, 100, true, false, 0, 100 ;OBJECT DETAIL option = 1404, 1775, 100, true, false, 0, 100 ;SPACE DETAIL option = 1405, 1776, 100, true, false, 0, 100 ;NEBULA DETAIL option = 1624, -1, 100, true, false, 0, 100 ;TEXTURE DETAIL option = 1622, 1777, 100, true, false, 0, 100 ;CUT SCENE DETAIL option = 1483, 1778, 100, true, false, 0, 100 ;EFFECT DETAIL option = 1403, 1780, 100, true, false, 0, 100 ;BACKGROUND STARS option = 1402, 1779, 100, false, false, 75, 100 ;BACKGROUND DUST option = 1630, 1772, 100, false, false, 50, 100 ;HUD ANIMATION option = 1585, 1773, 100, false, false, 50, 100 ;DYNAMIC COMM WINDOW option = 1481, 1781, 100, false, false, 50, 100 ;PLANET ATMOSPHERES option = 1623, 1782, 100, false, false, 50, 100 ;ENVIRONMENT MAPS [/video]
-
Although…
It occurred to me that moving the 16bit dither line from the section (Performance page in the options) to the [interface] section (General page in the options) may cause it to be ignored by FL as it’s not in the section it’s presumably looking for it.I know that the box is selectable and automatically comes up checked when choosing a 16bit setting but I can’t verify that it actually does what it’s supposed to do in that location.
-
The code i posted here was an old copy of the options.ini that i had made ages ago and only just transfered to my new pc from the old one.
My main project mod on the old pc, has the last version that i did and was all working, so when i get around to transfering it, i’ll post that code here. (if its any improvement on this version)
I also found a few more things if memory serves me right, and went through the keylist.ini and keymap etc… i’ll have a quick read back on this thread and check my findings to see if there already listed. If not i’ll post all that too.
i was gonna release this with my mod, but whatever… -
Yeah, 16-bit dither - not noticed. Thx.
-
-
hi, i found my notes about the option param.
option = text, tooltip, default, type, locked, lower bounds, upper bounds
text: displayed text
tooltip: mouseover text
default: default value (if perfoptions.ini doesn’t exist or user clicks default button)
type: control type (true = slider, false = checkbox)
locked: if true the control is disabled in game (note that it will still change if linked to parent control like the DETAIL slider)the lower/upper bounds need some explanation. this is only for subcontrols as the values are linked to parent control like the DETAIL slider.
for slider 25, 75 means the slider will be at 0 when the parent is at 25 and it will be at 100 when the parent is at 75.
for checkbox it means the range it is checked. if the parent is within the range the checkbox will be checked, outside it will be unchecked.
therefore 50, 100 means the checkbox will be unchecked when the parent goes below 50.hope this helps and my explanations aren’t too bad.
-
Googled but got nothing about it.
In any system ini file under…
[systeminfo] (for what btw?)
or
[object]we may use
rpop_solar_detection
like true or falseExample is present at st03.ini of Vanilla FL.
You may use also:
[object] nickname = base1 base = base1_base dock_with = base1_base rpop_solar_detection = false ... ```and NPC will not know that object is dockable? Not tried yet.