Mass texture importing/exporting from UTF files
-
Yeah i’ll just find it…
Damn too big to upload here…
Ok i’ve uploaded it to Rapid share at http://rapidshare.com/files/408891611/UTFImageExporter-v0-0-2.zip
It’s a great tool isn’t it
Ozed
-
Is there any way we could get this uploaded to the starport so we don’t have to keep requesting people to upload it to site that remove it after a period of time?
-
I cant seem to find my copy either….
Anyone have this laying around?
-
-
-
Awsome, thanks for the quick reply.
-
May i ask where is the difference to the XML2UTF and UTF2XML tools? Besides the fact that for those two tools mentioned additional the XML files are generated? Just asking because i was working with them and just by reading the features those tools seems to work similar…
-
XML2UTF… XML -> UTF
UTF2XML… UTF -> XMLOne goes from A to B, other from B to A
-
yeah sure, i was aware of it. But what i am missing in is the reason for this tool here described. Basically it does the same without the xml stuff, or am i missing something?
-
sorry i been kinda out of the loop a while now and website down (working on it atm)…i should have uploaded the files here ages ago >.<
ty w0dk4 for submitting that to the downloads -
basically, yes. basically you can work with the utf editor just fine. because what the xml project does is translating the structure to one that might be more practical for people who are used to e.g. markup languages. the image extractor does read the image headings within the utf and copy the blocks to standalone files with a tga/dds extension. it is only useful if you need to edit them in a large amount within one utf and don’t want to bother to export them with the utf editor or copy them from a xml made of the utf.
a matter of efficient time usage, actually, nothing else
probably something like this one will be coded once we start working on or replacing voices more frequently.