Need help: intro script %(
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ah, no other suns?
and what about “rtc_ku03_sun”… just for instance.
c’mon, search a bit for yourself, don’t let others do your tasks
there sure is a sun that would fit into your intro. -
There are NO suns in FX. I want to take a normal sun to my intro, but i cant because they have no ALE! There aren’t any suns in FX!
These 2 ku_x_suns are small as ships.
I don’t ask to do my #$%% job, imma just asking a normal question to more experienced people in this subject. -
good god, than try using the stararch.ini suns as compounds.
you are modding. its trial and error, you won’t get far with just asking for the solution served on a silver tablet. -
My THN editing is just small addon to my work. I can’t know/understand how to mod everything. My primary job is 3d/ships/equipment, maybe also systems and starspheres. But the sur and thn cannot be fully understanded ny my brain…
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How to rotate object a bit?
My changing of “orient” option makes this facepalm:
http://img263.imageshack.us/img263/5476/37854664.jpg -
Nice, thanks
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Is it possible to create fields? For example, debris field behind Manhattan
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unfortunately no. you’d have to add every single piece of debris or asteroid manually.
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Ok, i made all my 7 intros, but i have a trouble.
When im launching game through Hack with parameter “Always use #” 1 to 7, i see them all, but when imma launcing game commonly, i can see randomly only 3 of them: intro_base1, intro_base2, intro_base3.
How to enable them all? Hex?? Please! -
M0tah’s MultiIntro is what you are asking for. it is part of the 88flak so probably it is enough to credit him unless he denies you the usage ofc.
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Excellent, thanks! Works well.
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unless he denies you the usage
We don’t get much of that 'round 'ere these days
Always credit though… or you will be spanked… hard… and im first
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np, mate, always glad to help
30/30