Need help batteship
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i changed li_battleship.ini to:
[cockpits]
mesh = cockpits\bretonia\models\br_freighter_cockpit.cmp int_brightness = 0.250000 head_turn = 30, 10 [CockpitCamera] [TurretCamera] tether = 0.000000, 3.000000, 420.000000 yaw_rotate_speed = 2.000000 pitch_rotate_speed = 1.500000 accel_speed = 5 [RearViewCamera] view_position = 0.000000, 80.000000, 540.000000problem stayed
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cockpit = cockpits\liberty\li_dreadnought
You aren’t pointing to the good INI in your shiparch.ini definition. In fact, without the “.ini” at the end, you aren’t even pointing to an existing file.
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FriendlyFire wrote:
cockpit = cockpits\liberty\li_dreadnoughtYou aren’t pointing to the good INI in your shiparch.ini definition. In fact, without the “.ini” at the end, you aren’t even pointing to an existing file.
thx, i never forget this help:)
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Also would be cool to create a bridge interior, but this alredy requires modeling skills.
Anyway, good luck with with your mod! -
finally i want make this battleship can "/cloak i think first in FL hook then write in good.ini
addon = li_gun01_mark03, HpCloak01, 1
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i’d rather mount a cloaking device to the hpcloak01 hardpoint than a gun. and let the “, 1” out at the end as this is what makes the game read it and not the flhook.
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Gisteron wrote:
i’d rather mount a cloaking device to the hpcloak01 hardpoint than a gun. and let the “, 1” out at the end as this is what makes the game read it and not the flhook.thx , i get 1 more problem about cargo
cargo li_d is 0
i want change it to 1000
how and which file is it ?
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its the hold_size value in shiparch.ini
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Gisteron wrote:
its the hold_size value in shiparch.inithx
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Hi! I’m a semi self learner and your questions are all stupid. Some tutorial are created for you and you only (it’s not ironic), but me too at the begining I thought it was difficult but now I am 16 years old and I understand basical modding.
I think you’re impatient and I understand you but a great modder learn by himself! No… I’m kiding…! So… Please search before ;), modding Freelancer is very simple, and by the way be more patient and go into inis of other mods, I did this and now I can creat all of I want, When I can do it… ^^
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besides… the last example - “hold_size” - is just too obvious, don’t you think so?
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If he has the english version of FL, it’s obvious because whene you buy a thing, it sayes, “loaded into cargo hold” so hold size is the space of cargobay.
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Gisteron wrote:
besides… the last example - “hold_size” - is just too obvious, don’t you think so?I thought hold_size is size of ship at planet but now i know it is cargo
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I’m slightly disappointed, I thought someone was making a medical battleship XD
sorry, I’ll get my coat…
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NORT wrote:
Pls can any one help me with [CloakingDevice] ,I have problemwhen i undock i can*t see ship
I’m going to go out on a limb and say it is because it’s cloaked…so it’s working
Do you mean you wish to be cloaked to all else, but able to see your ship? What have you done so far to achieve the effects you’ve seen?
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i done with good.ini and weapon_equip with cloak .
code:
weapon_equip :[CloakingDevice] nickname = cloak_fightern ids_name = 1 ids_info = 1 hit_pts = 1000000000 DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp material_library = Equipment\models\hardware.mat HP_child = HPConnect mass = 1 volume = 2 power_usage = 0 cloakin_time = 4 cloakout_time = 4 cloakin_fx = no_cloakeffect01 cloakout_fx = no_cloakeffect01
[Good] nickname = re_package_cloak category = ship hull = rec_hull addon = ge_re_engine_01, internal, 1 addon = rh_elite_power01, internal, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = cloak_fightern, HpCloak01, 1 addon = shield01_mark06_hf, HpShield01, 1 addon = LargeWhiteSpecial, HpHeadlight, 1 addon = SlowSmallYellow, HpRunningLight01, 1 addon = SlowSmallYellow, HpRunningLight02, 1 addon = SlowSmallYellow, HpRunningLight03, 1 addon = SlowSmallYellow, HpRunningLight04, 1 addon = SlowSmallYellow, HpRunningLight05, 1 addon = SlowSmallYellow, HpRunningLight06, 1 addon = contrail01, HpContrail01, 1 addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1
i can*t cloak or uncloak
why ??
where is problem ? -
[Good] nickname = re_package_cloak category = ship hull = rec_hull addon = ge_re_engine_01, internal, 1 addon = rh_elite_power01, internal, 1 addon = ge_s_scanner_01, internal, 1 addon = ge_s_tractor_01, internal, 1 addon = cloak_fightern, HpCloak01, 1 addon = shield01_mark06_hf, HpShield01, 1 addon = LargeWhiteSpecial, HpHeadlight, 1 addon = SlowSmallYellow, HpRunningLight01, 1 addon = SlowSmallYellow, HpRunningLight02, 1 addon = SlowSmallYellow, HpRunningLight03, 1 addon = SlowSmallYellow, HpRunningLight04, 1 addon = SlowSmallYellow, HpRunningLight05, 1 addon = SlowSmallYellow, HpRunningLight06, 1 addon = contrail01, HpContrail01, 1 addon = contrail01, HpContrail02, 1 addon = DockingLightRedSmall, HpDockLight01, 1 addon = DockingLightRedSmall, HpDockLight02, 1
That red 1 is not needed!
Source -
You test it on MP or SP?
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thx all, i testing in solo MP , i fixed my problem ,I pasted cloak.dll and “flhook_cloak_src” into \Freelancer\EXE then i pasted some code in FLHOOK.ini
17/27