JumpHole and Jump Gate disable cloak
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hi there
Is there a way to make JumpHoles and jumpGates disabling cloaking on ship when jumping through ?Cause we want players able to “lock” systems with Weapon Platforms around jumphole and jumpgte, but if player is cloaked, it wont kill them.
So i wish a cloaked player become visible when exiting the JH or JG tunnel. Like a Uncloaking Zone aroud JH and JG or anything else…
If you have some clues about that…
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Seeing how cloaking itself is FLAC/FLHook based, the logical solution would be a plugin for the respective program.
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for what i know the latest cloak plugin for flhook already uncloaks players who are entering a system, whether through space jump or undock. it is also built into flak hook to work like that, if that’s what you use.
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So it will be hard cause i am not familliar with the flhook source o_O.
edit : i need to test it, cause today, the cloak plugin i use uncloak player at undock but not when exiting JH or Gates.
I think i have to reinstal the plugin and test more so… Hope you have reasn and hope it ill work
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Ezekiel wrote:
hi there
Is there a way to make JumpHoles and jumpGates disabling cloaking on ship when jumping through ?
…It would be a cool feature to have zones,
which disable cloaking.
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F!R wrote:
It would be a cool feature to have zones,
which disable cloaking.or “disruptor” equipment (for certain capitals, stations, satellites), which would uncloak players within a certain radius.
6/6