Re: Effects showroom!
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Awesome, might give it a try.
Would there be any way of making it stop after a certain time?
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Did not tried, but it stops after killing parent object )
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The lifetime is defined in the ALE itself. It has nothing to do with it being an AttachedFX, it’s just that the ALE goes on forever and the EffectType you’re using does not have a maximum run length.
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Nice!
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Uhu, rentgen green light )
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Very cool! Nice job all involved!
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http://www.youtube.com/watch?v=ntrQEOqu3rA
Yellow lightsource_cone on rheinland battleship. -
Man, that looks sweet. Might have to try it.
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@Jeider epic! )
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Another “fun” news from Jeider:
http://www.youtube.com/watch?v=DSk38NMmSsg
Thete archetypes are solar objects and they are animated, but as regular gun equipment - not
What count of points for hack requests are needed and how to grow them?
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I think the problem is that the animation is searched on the ship rather than the equipment, so there’s definately some sort of hack-fix needed. Havent looked into it yet, though.
adoxa’ll be faster anyways
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Ok than next Jeider’s slide! ) Rotating barrels! Whohoo!
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Freelancer neutron star effect + edited blackhole from Digital Briliance.
http://www.youtube.com/watch?v=5h0-OHq5TYI -
Cool 8-)
What effects you use for ambient dust ? -
http://www.youtube.com/watch?v=oRGdPm4amyA
88 Flak DisAttached [AttachedFX] particles
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Nice work!
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Yeah, looks good man.