I seem to be having the same problem that StarTrader reported earlier with the plugins not showing up in ms3d v1.8.4. Anyone have any suggestions?
jimbo32
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That did it, thanks a lot rik.
For future reference (just in case anyone else has the same issue at some point), I also had to remove SWWT’s custom navmaptextures.txm (located in the same folder) since the modded map textures covered the grid in some cases.Edit:
And nah, no widescreen support via hudshift or any other DLL’s. It was just a stretched map. -
Yeah, I posted over there already and had no luck. A a reply or two from server admins, but nothing helpful.
Anyway, since I’m not playing MP, I can happily fool around with it myself if someone will enlighten me about which files I should be looking at. The whole SW UI is fairly different, but I can’t image that reverting to the vanilla UI will break the mod. There’s no added functionality or anything, just graphical changes.
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Hey folks.
I recently installed the Shattered Worlds SP version, and I’m having a bit of trouble with the UI. When I open the system map, the grid is completely awful - not even close to being properly aligned with the xy coordinates. I posted on the SW mod forums, and they tell me that it’s due to widescreen support being added (I’m still using an old CRT monitor). I’ve tried switching my game resolution around a bit, but nothing changes.So here’s my question: Is it possible to revert to the vanilla UI by restoring an original DLL or INI in place of the SWWT modded version?
Thanks!
CMP Import/export dll
Shattered Worlds UI problem
Shattered Worlds UI problem
Shattered Worlds UI problem