Freelancer Support

Community fueled support for in-game issues and technical support.
504 Topics 4.1k Posts
  • FL Datastorm

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    I don’t have a copy of DS here, but I would imagine it goes and looks wherever your FL location is set to in the registry.

  • Question About Comm Windows

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    No, sorry.

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    Of course. Wouldn’t do much good if I didn’t restart and let windows re-read the registry

  • Tradelane Naming

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    Ok FF and I figured out the error:

    The object nickname should be listed as Systemname_Trade_Lane_Ring##_ nothing else.

    Also figured out that don’t need a [Zone] entry. More testing is needed to confirm though.

  • Javelin Heavy assault cruiser

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    i used to run a rebalance server there were some bugs in the mod that would make the client and the server crash frequently.

  • Installed, ran perfectly. Reinstalled, stutters

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    Something I noticed is that when I disabled v-sync the FPS stayed at ~60. I disabled it right on the video card itself, so I am kinda at a loss for how to more effectively disable it.

    Edit - Off topic, by why does the ‘target nearest enemy’ not actually target the nearest enemy? It seems to only target the nearest mission objective. Is this because I am using discovery, or is there something else I am missing?

  • Save Crash

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    Bumpidy.

    Well, not just a bump. I’ve actually come across a trend in the crash: it happens if I try to save after playing Freelancer for a period of time (~5-10 minutes). Also, it happens if I alt-tab out of Freelancer and then try to save, regardless of how long I’ve been playing (I just tried it as a test, and I loaded a base, alt-tab, went back into the game, clicked save game, crash).

    FLSpit still isn’t telling me anything, so I can’t tell if it’s my computer (I’m running Windows Seven x64, whereas I used to play Windows XP x32) or my mod. If it’s my computer, there isn’t much I can do (or is there?), but if it’s my mod, I definitely want to get it fixed before I release it.

  • New player message problems

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    Is your server hosting a modification?. Some mods set new players msg’s off and require a command line to make them return.
    I cant remember the new player command line off the top of my head sorry.

  • Cant join my own server?

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    Bobthemanofsteel wrote:
    But really, here’s a link on the IPV6 at least…

    mfw I didn’t actually put the link in.

    cheeseontoast wrote:
    http://the-starport.net/freelancer/wiki/index.php/Internet_Protocol_Version_6_is_Activated_(Vista/7)

    Give that a whirl! =]

    Thanks Cheesey xD

  • Transports (and bigger) - Un-Docking problems

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    some mod makers do that on purpose to force people on the server to dock on planets with bigger ships . it is the same with the epsilon mods they made on really big ship that only docked with planets only. can you use a moor sometimes a mod maker will make the moor work when you cant dock. anyway ask your question on the discovery site to get the best help.

    http://discoverygc.com/forums/index.php?act=uportal

  • Crash on discovery4.85

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    This installation guide should help you. See http://discoverygc.com/forums/index.php?showtopic=44642

  • Mobile docking Help Needed

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    so , you need flakhook or flhook 1.6.7 test 19 o higher.

    You need to create the same base ex: “RH01_mobile_proxy_base” in every system, with the first char to be the sys name like in the exemple.

    Then, when InGame, the ship need to be in the same group to dock on the capship.

    this is just the principal lines, take a look at flak88 to see how it’s implemented, and with some research on the forum, you will found some post i 've made when i’m trying to implement it in my mod, with the help i have from good people here 😉

  • FLServer tmeout problem

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  • Problem with freelancer

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    Did this problem exist in Freelancer WITHOUT all the mods/patches etc.

  • Where is my shield indicator ?

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    Ok I’ll see if I find something in there

    thank you

  • Q?: 4-Admin Or Knowlegeable

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    Anywhere you want as long as you avoid the ‘Program File (x86)’ folder.

  • Weird graphics problem

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    these are my settings for free lancer they are automatic in the nvidia control panel

  • GTX 460 + Freelancer, settings to use?

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    Timmy51m wrote:
    Well you might as well use as much AA and AF as you can with that card, set them to 16x for AF and 16xQ CSAA for AA. Set texture filtering to high quality and turn triple buffering on.

    32x AA is overkill, eh? Ok, tweaked those guys up, we’ll see how she rolls. 🙂

    EDIT: whistles the screen I had with the cargo ship going past the base that looks like Fort Bush? I can barely see any jaggedness at all, and the animation is smooth as anything. 🙂

    Any other tweaks welcome, but for now I’ll stick to the resolution I get from FL + FLpatch 1.1 + QuickFix 1.0c 🙂

  • Dockable Battleships

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    yep, use flhook 1.6.1 or newer, or use Flakhook 🙂
    you still need to make some ini modification to use it (add mobil proxy base in every systems)

  • No save function?

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    Bas wrote:
    Didn’t create adoxa a tool…

    Yoda, as avatar, you should have 😄