Increasing chatlog?
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w00t? ty !
Someone should add those very nice entry into the FL limit breaking list ;D
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Eh M0tahâŚI have the feeling you created a list by yourself, could you share it with us? ;D
(I canât remember those things in the official limit breaking techniques listâŚ;)) -
**Purchase a copy of IDA and you can find down stuff like that , itâs how I figured out the ALE formatâŚ
You can even run the server in debug mode using that program.**
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Do you mean the offsets or IDA? For the first one it is quite simple after you got to know how.
You can check out this tut by fox:
http://www.memes.no/88flak/downloads/beta/1.0-1.1_Offsets_Tutorial.txt(If you have any questions or if you need help with something feel free to contact me in one of my IMs ;))
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**Learning to use IDA will require you to get a reference book on assembly. At first it wonât be easy at all but it is like any other language, you will get the feel for it after awhile. One nice thing about it is that it will set up links between each routine and also it will expand and comment certain stuff you would never see with a hex editor.
If you are unable to learn assembly, unfortunately it wonât do you a whole lot of good⌠one other thing, it isnât cheap.**
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Hex-rays ;D ;D
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@Bas:
Eh M0tahâŚI have the feeling you created a list by yourself, could you share it with us? ;D
The only other offsets I have indexed are some for the right HUD panel with the weapon controls as part of a project I was working on to adapt the HUD to widescreen monitors.
Those three I posted before werenât on a list or anything before viper asked if they existed. -
Yeah, there is.
0x50 in freelancer.exe, 0x6a440 = maximum number of characters in multiplayer chat window
May I ask whats the maximum? It seems that the value can be higher then 7F, but when I enter to much letters âat onceâ then it doesnt work, isnt able to send the message then.
I have the feeling that it is catched up in a loopâŚHowever, I reduced to 200/Hex C8, will see if this is working.
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Ok, best value for maximum number of characters in multiplayer chat window is 7F/127. I am not sure, but I have the feeling that even higher values have an effect, meaning that you can write more letters then. But then there is the âloopâ-bug again - meaning you dont come to an end of letters when you are writing a message (just see for yourself ^^)
I also made 2 screenshots to show how muhc it is only enlarged, not too much IMHO (127 instead of 80 letters):
http://www.abload.de/img/screen135k6kc.jpg
http://www.abload.de/img/screen1361b7q.jpg(I am I with EXE hack, Saarländer without EXE hack - Just look for Halloooooo[âŚ])