New Freelancer fan project
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Awesome, I’m starting to become quite annoyed at the FL engine.
And HOLY SHIT it looks awesome in the second video. The lighting is perfect, and space is dark as it should be.
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NeXoSE wrote:
And…… please make it can read Freelancer existing ini file so we will no need to make Mod again…Hmm, nice idea. I’ll try to make import ini-files.
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Looks great.
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From what I see, it gets two thumbs up. Good job mate!
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It looks it lacks some physics properties (for example mass), the ship moving some kind of static and instant stop.
Anyway, this is made with just Unity3D ?
I remember Blender also have a game engine. -
Nice work!
Runs well on Linux with Wine -
@Kratok wow, at the second video result is much better!
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This is becoming super, super impressive. Amazing stuff…
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M1C wrote:
Nice work!
Runs well on Linux with WineU3d is supported Linux. So im not worry about that if this project will become success.
EDIT-THIS IS A FAIL
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Unity?
Nice
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Looks realy good…imo you should make the ships more realistic in size…since you are not limited by FL’s engine. Just my 2 cents.
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Kuze wrote:
Looks realy good…imo you should make the ships more realistic in size…since you are not limited by FL’s engine. Just my 2 cents.+1 Support here.
If anything in real size that will be cool.
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BUDU_KRATOK wrote:
Interface, work in progress…
All windows can be dragged.
If your project is opened…. can we edit the UI? you know im still attempt change FL UI to become modern…
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You can edit anything - from NPC AI to Interface
All buttons, windows etc. - PNG files. -
BUDU_KRATOK wrote:
You can edit anything - from NPC AI to Interface
All buttons, windows etc. - PNG files.PNG files? Heh, that’s as editable as you can get. Well, short of releasing editable .PSDs/.XCFs/Whatevers of the interface. ^^
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In other words: Freelancer 2 (fan edition) upcoming!
BTW I think it would be better if you make a bit different HUD and UI, maby something round this time…